Deck & Commander Strategies
Silvar, Devourer of the Free
Generate human tokens with Trynn, Champion of Freedom, then sacrifice them to Silvar to grow him and gain indestructibility, enabling aggressive board control through combat and resilience.
Evereth, Viceroy of Plunder
A goblin-themed loot deck that focuses on drawing cards, creating advantage through aggressive creatures and resource denial, aiming to outvalue opponents with efficient plays.
Safana, Calimport Cutthroat
Leverage menace and token creation through the initiative mechanic, using equipment like Sunforger to cast impactful instants and maintain pressure on opponents.
Dungeon Delver
Descend into dungeons repeatedly to trigger abilities and ultimately summon powerful dragons and other payoffs, using dungeon exploration as a primary engine.
Mabel, Heir to Cragflame
Build around mice tokens that receive buffs and create equipment, fostering a swarm strategy that benefits from incremental power boosts and synergy.
Gameplay Insights
- 1
Equipping Lightning Greaves on a small creature like House Mouse allowed for early aggressive hits with protection, maintaining offensive tempo.
- 2
The Silvar and Trynn combo provided a unique synergy of creating and sacrificing humans, adding both board growth and resilience in a thematic fashion.
- 3
Dungeon Delver's repeated dungeon exploring triggered abilities multiple times, enabling a steady progression toward powerful dragon creatures.
- 4
Sunforger's ability to cast red or white instants without paying mana cost provided flexible instant-speed interaction and combat boosts.
- 5
Players used token generation and life total manipulation to trigger transformations and maintain board presence against aggressive strategies.
- 6
Early mana rocks and fetch lands like Polluted Delta and Microsynth Wellspring helped smooth mana and enable timely plays across colors.
Notable Cards
-
Lightning Greaves
-
Sunforger
-
Polluted Delta
Gameplay Summary
The game featured a diverse cast of commanders and strategies, creating a dynamic and chaotic early game.
The players quickly established their board presence with aggressive and synergistic creatures, such as a house mouse equipped with Lightning Greaves and token generators like Jiren, Corrupted Bishop.
One player focused on descending into dungeons to leverage powerful dragon payoffs, while another utilized a goblin loot strategy built around Evereth, Viceroy of Plunder.
Meanwhile, a unique combo surfaced involving Silvar, Devourer of the Free and Trynn, Champion of Freedom, where humans are created and then sacrificed to Silvar to grow him and gain indestructibility, blending thematic elements of freeing and consuming humans.
The game saw early attacks and equipment plays that pressured opponents, with players carefully managing life totals and board states to trigger transformation and dungeon mechanics.