Deck Strategies
Elminster
The Elminster deck aims to generate a large number of tokens and use those tokens to overwhelm opponents.
Jirina Kudro
Jirina Kudro's strategy revolves around creating a large board of Human creatures and using them to deal massive damage to opponents.
Najeela, the Blade-Blossom
Najeela's strategy is to manipulate the combat phase, providing incentives for opponents to attack each other while trying to avoid being the target of attacks.
Mazzy, Truesword Paladin
The Mazzy, Truesword Paladin deck aims to control combat by attaching auras to other players' creatures, forcing them to attack each other while Mazzy remains protected.
Gameplay Insights
- 1
The early placement of Curse of Opulence by Olivia set the tone for the game, providing an incentive for players to engage in combat.
- 2
Shivam's Aura Gnarlid became an early threat, gaining power from the auras present on the battlefield.
- 3
The use of Geist of the Archives by the Elminster player showcased the importance of card advantage and deck manipulation in Commander games.
- 4
The early deployment of mana acceleration in the form of Soul Ring by both Najeela and Elminster players allowed them to establish a presence on the board more quickly.
Notable Cards
Curse of Opulence
Aura Gnarlid
Geist of the Archives
Training Center
Summary
The game featured a unique mix of Commander strategies, with all participants focusing on combat but with different approaches. Chase, playing Elminster, concentrated on generating a formidable army of tokens, while Shivam's Mazzy, Truesword Paladin, focused on manipulating auras and forcing opponents into combat. Olivia's Najeela, the Blade-Blossom, sought to manipulate the combat phase and encourage opponents to attack each other, while the player with Jirina Kudro aimed to amass a board of powerful Humans and deliver a lethal strike.