Commander VS #222: Volrath VS Yarok VS Golos VS Aphemia (Full Episode) | MTG Gameplay thumbnail Blurred backdrop thumbnail
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Commander VS #222: Volrath VS Yarok VS Golos VS Aphemia (Full Episode) | MTG Gameplay

SCG Commander


Commanders featured in this Gameplay Reviewed & Verified

Deck & Commander Strategies

  • Volrath, the Shapestealer

    Volrath, the Shapestealer

    Focuses on generating Food and Clue tokens to power up Volrath's abilities and create board advantage.

  • Yarok, the Desecrated

    Yarok, the Desecrated

    Takes advantage of Yarok's ETB trigger doubling effect, aiming to create value through spell interactions and flash creature plays.

  • Golos, Tireless Pilgrim

    Golos, Tireless Pilgrim

    The deck is built around the names of the cards having five or seven syllables, aiming to create a Haiku through the combination of cards exiled with Golos's ability.

  • Aphemia, the Cacophony

    Aphemia, the Cacophony

    Aims to disrupt opponents' strategies while advancing its own, utilizing morph creatures and graveyard interactions to maintain an element of surprise.

Gameplay Insights

  • 1

    The Aphemia player's decision to play a morph creature adds an element of unpredictability to the game, making it harder for opponents to plan their strategies.

  • 2

    The Volrath player's use of Giant Opportunity to generate Food tokens provides a significant resource advantage.

  • 3

    The Golos player's unique deck construction and Haiku win condition add a layer of complexity to the game, keeping opponents on their toes.

  • 4

    The Yarok player's reliance on mana rocks for ramping up their mana base can be risky, given the potential for artifact destruction.

Notable Cards

  • Golos, Tireless Pilgrim

    Golos, Tireless Pilgrim

  • Volrath, the Shapestealer

    Volrath, the Shapestealer

  • Aphemia, the Cacophony

    Aphemia, the Cacophony

  • Yarok, the Desecrated

    Yarok, the Desecrated

  • Simic Signet

    Simic Signet

  • Talisman of Curiosity

    Talisman of Curiosity

  • Giant Opportunity

    Giant Opportunity

  • Waste Not

    Waste Not

Gameplay Summary

The game kicks off with each player setting up their board, laying down lands and casting a few spells.

The Volrath player leans into Food and Clue tokens, while the Golos player focuses on building a board state that enables a Haiku, a unique win condition.

The Aphemia player starts to build a board with morph creatures, which could be a potential threat.

The Yarok player, on the other hand, is using spells to gain a mana advantage, casting a couple of mana rocks to ramp up.

The game progresses with each player trying to execute their unique strategies, with a few minor skirmishes along the way.

Towards the end, the game reaches a climax as the players attempt to execute their deck strategies and secure a win.

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