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TAU FEAT. 802 cEDH - IMPLEMENTS OF cEDH - S27E5 - PROSPER v LOOT v FLUBS v MARNEUS #MTG GAMEPLAY

Veil of Death MTG

Commanders featured in this video Reviewed & Verified

Decklists

Deck Strategies

  • Prosper, Tome-Bound

    Prosper, Tome-Bound

    Prosper focuses on card advantage through graveyard interactions and milling opponents while generating value creatures and tokens to control the board and apply pressure.

  • Loot, the Pathfinder

    Loot, the Pathfinder

    Loot utilizes Underworld Breach and fast mana artifacts to assemble a storm combo, aiming to cast multiple spells in a turn to draw the entire deck and win with a lethal combo like Malevolent Rumbler and Fastbond+Oracle.

  • Marneus Calgar

    Marneus Calgar

    Marneus, although less focused in this game, typically aims to leverage aggressive creatures and synergy to pressure opponents and disrupt their combos.

  • Flubs, the Fool

    Flubs, the Fool

    Flubs uses artifact combos with Grinding Station and sacrifice outlets to generate incremental advantage and disrupt opponents’ plans, aiming for a combo finish or board control.

Gameplay Insights

  • 1

    Loot capitalized on Underworld Breach and artifact ramp to create a powerful storm combo, demonstrating the strength of recursion-based storm decks in cEDH.

  • 2

    Flubs’ Grinding Station combo was an early threat but was ultimately outpaced by Loot’s faster combo execution.

  • 3

    Prosper’s approach of generating tokens and card advantage provided consistent pressure but was insufficient to disrupt Loot’s lethal storm sequence.

  • 4

    The players’ decision to shortcut Loot’s combo win reflects the understanding of game flow and entertainment value in high-level cEDH gameplay.

  • 5

    Effective use of Veil of Summer by Loot protected the combo turn from counterspells and disruption, highlighting the importance of interaction in storm decks.

Notable Cards

  • Grinding Station

    Grinding Station

  • Underworld Breach

    Underworld Breach

  • Chrome Mox

    Chrome Mox

  • Fastbond

    Fastbond

  • Oracle of Mul Daya

    Oracle of Mul Daya

  • Veil of Summer

    Veil of Summer

  • Demonic Tutor

    Demonic Tutor

  • Chain of Vapor

    Chain of Vapor

Summary

The game began with players quickly developing their mana bases and setting up early plays, including casting key artifact ramp like Sol Ring and Chrome Mox. The Flubs player utilized Grinding Station combos early on, generating incremental advantage. Prosper’s deck focused on card advantage and value creatures, establishing board presence with tokens and recurring threats. Loot’s deck aimed to leverage underworld breach and spell recursion, setting up a storm combo with fast mana artifacts and spells like Lotus Pedal and LED. A pivotal moment came when Loot successfully assembled a storm setup using Underworld Breach and fast mana to cast a lethal sequence involving Malevolent Rumbler and the classic Fastbond plus Oracle combo, intending to win by drawing out the entire deck. Despite some misplays and interactions, the group agreed to shortcut the combo for entertainment. The game showcased the tension between combo execution and disruption, with the other players attempting to keep pace and interact but ultimately being overwhelmed by Loot’s storm finish.

Description

I have to keep putting content warnings for graphic misplays here lolz

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Intro & Background Music: Tearing the Veil from Death Produced and Mixed by Henrik Sandor

Shadow of Death Produced and Mixed by Henrik Sandor

In Spirit and Flesh Produced and Mixed by Henrik Sandor

Freefall Produced and Mixed by Henrik Sandor

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