Deck & Commander Strategies

Nethroi, Apex of Death
Utilizes graveyard recursion and 'meld' mechanics to cheat large creatures onto the battlefield, aiming to amass overwhelming board presence and value from reanimated threats.

Alela, Artful Provocateur
Generates flying fairy tokens through artifact and enchantment synergies, leveraging equipment to boost mana and combat effectiveness, focusing on incremental damage and board control.

The Scarab God
Leverages graveyard milling and zombie creation to generate value, utilizing ETB triggers and drain abilities to control the board and wear down opponents over time.

Zaxara, the Exemplary
Focuses on casting high-cost X spells to generate value by creating creatures and triggering powerful abilities, with a strong mana ramp and spell-slinging approach.
Gameplay Insights
- 1
Playing Doubling Season was a pivotal moment, doubling token generation and counters, significantly boosting board presence.
- 2
Fracture was used strategically to remove an early game problematic enchantment that ramped mana, setting back opponents' tempo.
- 3
Alela's combination of token creation with Sword of the Animist helped accelerate mana and maintain offensive pressure.
- 4
The Scarab God's ability to create zombies from opponents' graveyards provided continuous board development and incremental life drain.
- 5
Nethroi's graveyard recursion and mutation mechanics enabled repeated value plays, maintaining threat pressure despite removal.
- 6
Zaxara's casting of big X spells not only ramped mana but also created additional creatures, leveraging the commander’s synergy effectively.
Notable Cards
-

Doubling Season
-

Sword of the Animist
-

Fracture
-

Lightning Greaves
-

Ancient Tomb
-

Bloodline Keeper // Lord of Lineage
-

Temporal Mastery
Gameplay Summary
The game began with players establishing their mana bases and early board presence, with Alela generating multiple flying fairy tokens and equipping Sword of the Animist to accelerate mana development.
Nethroi focused on graveyard recursion and reanimation, aiming to cheat large creatures onto the battlefield.
The Scarab God worked to fill graveyards and create zombies, while Zaxara capitalized on casting high-cost X spells to generate value and additional creatures.
Early skirmishes involved minor damage exchanges and strategic creature attacks, with players carefully managing their resources. A key turning point occurred when doubling season was played, significantly enhancing token generation and counters, which shifted the board state toward overwhelming creature presence.
The Scarab God's ability to create zombies from opponents' graveyards added further pressure, while Nethroi continued leveraging graveyard recursion to maintain a steady flow of threats.
Alela's synergy with equipment and token creation kept her in the fight, while Zaxara's value engine from casting big spells began to ramp up.
The game featured tactical combat decisions, targeted removal such as Fracture to deal with problematic enchantments, and incremental life gain and drain effects.
The gameplay revolved around maximizing board presence and value from graveyard interactions, with players positioning for a decisive late-game push.























![Commander VS S17E3: Korvold VS Alela VS Chulane VS Syr Gwyn [Brawl] thumbnail](https://i.ytimg.com/vi/Pa8JzkN1leY/sddefault.jpg)






![This Time, It's Personal! [Commander VS] | Magic: the Gathering Commander Gameplay thumbnail](https://i.ytimg.com/vi/VibCoKEPrWU/sddefault.jpg)















