Deck Strategies
Wolverine, Best There Is
The game plan is to grow Wolverine and engage in fights with opponent's creatures.
Eutropia the Twice-Favored
The strategy is to give opponent's creatures flying and then remove them from the game.
Helga, Skittish Seer
The deck is filled with four and greater casting cost creatures, with an aim to ramp out with Helga and continuously untap her.
Lathril, Blade of the Elves
The deck aims to leverage powerful elves from the Foundations set to overwhelm opponents.
Gameplay Insights
- 1
Ben Wheeler's strategy of giving opponent's creatures flying with Eutropia the Twice-Favored added an interesting dynamic to the game.
- 2
Crim's Wolverine deck showcased the potential power of the fight mechanic in commander, demonstrating its ability to control the board.
- 3
The use of ramp cards such as Three Visits allowed for quick development of board states and set the pace for the game.
Notable Cards
Three Visits
Highland Forest
Bountiful Promenade
Summary
The game started off with all players developing their boards and setting up their strategies. Ben Wheeler, playing Eutropia the Twice-Favored, focused on giving other players' creatures flying, intending to later remove them from the game. Crim, playing Wolverine, Best There Is, sought to grow and fight with his commander. The game saw multiple shifts in board control, with key interactions and strategic decisions impacting the overall game state. Eventually, one player achieved their win condition and ended the game.