Commander VS S3E4: Jhiora vs Iroas vs Scion of the Ur-Dragon vs Oona [MTG: Multiplayer] thumbnail Blurred backdrop thumbnail
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Commander VS S3E4: Jhiora vs Iroas vs Scion of the Ur-Dragon vs Oona [MTG: Multiplayer]

SCG Commander


Commanders featured in this Gameplay Reviewed & Verified

Deck & Commander Strategies

  • Jhiora of the Ghitu

    Focuses on time manipulation and spell recursion, utilizing cards like Possibility Storm to chain spells and Paradoxical Outcome to maximize value from instant and sorcery spells.

  • Oona, Queen of the Fae

    Oona, Queen of the Fae

    Plays a fairy tribal deck emphasizing disruption and token generation with Bitterblossom and Spellstutter Sprite to control opponents and generate card advantage.

  • Iroas, God of Victory

    Iroas, God of Victory

    Aggro deck built around an abundance of one-drop creatures to quickly establish board dominance and apply pressure, leveraging Iroas’s combat buffs.

  • Scion of the Ur-Dragon

    Scion of the Ur-Dragon

    Dragon tribal deck that focuses on deploying actual dragons rather than combos, aiming to overpower opponents with powerful dragon creatures.

Gameplay Insights

  • 1

    The aggressive one-drop strategy from the Iroas player established early board presence, forcing opponents to react quickly.

  • 2

    Jhiora’s use of Possibility Storm created unpredictable spell chains that could disrupt opponents’ plans or generate advantageous outcomes.

  • 3

    Oona’s fairy tribal deck leveraged Bitterblossom’s token production combined with counterspell effects to maintain board control.

  • 4

    Scion of the Ur-Dragon’s choice to avoid combo and focus on real dragons changed the dynamic, making the game more about creature combat than infinite combos.

  • 5

    The interaction between Dragon Hunter and the dragon-heavy deck demonstrated targeted hate strategies influencing deckbuilding and gameplay decisions.

Notable Cards

  • Possibility Storm

    Possibility Storm

  • Paradoxical Outcome

    Paradoxical Outcome

  • Bitterblossom

    Bitterblossom

  • Spellstutter Sprite

    Spellstutter Sprite

  • Dragon Hunter

    Dragon Hunter

  • Shivan Dragon

    Shivan Dragon

  • Figure of Destiny

    Figure of Destiny

Gameplay Summary

In this multiplayer Commander game, four players faced off with decks built strictly from Modern-legal cards, featuring the commanders Jhiora of the Ghitu, Oona, Queen of the Fae, Iroas, God of Victory, and Scion of the Ur-Dragon.

Early gameplay centered around aggressive starts with many one-drop creatures, especially from the Iroas player who aimed to capitalize on early board presence.

Jhiora's deck incorporated time manipulation and spell-casting synergies, including cards like Possibility Storm and Paradoxical Outcome to control the pace and generate value from spells.

Meanwhile, Oona’s deck leaned into a fairy tribal theme with disruptive elements such as Bitterblossom and Spellstutter Sprite, focusing on controlling the board and generating tokens.

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