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Alena & Thrasios vs Lucas and Will vs Yuriko vs flubs cEDH Gameplay

cEDH TV Gameplay

Commanders featured in this video Reviewed & Verified

Decklists

Deck Strategies

  • Flubs, the Fool

    Flubs, the Fool

    Go hellbent quickly to maximize drawing cards on every spell cast, then assemble loops with cards like Ruth to draw and discard through the deck, fueling a breach storm combo finish.

  • Yuriko, the Tiger's Shadow

    Yuriko, the Tiger's Shadow

    Use ninjutsu to repeatedly deal damage and draw cards, chipping away at opponents with evasive creatures and incremental damage triggers while setting up secondary ninjas.

  • Alena, Kessig Trapper Thrasios, Triton Hero

    Alena, Kessig Trapper & Thrasios, Triton Hero

    Ramp quickly with mana rocks and creatures, use discard and card draw spells like Tormenting Voice to control the deck and combo pieces, aiming to outvalue opponents or assemble combos.

  • Bjorna, Nightfall Alchemist Wernog, Rider's Chaplain

    Bjorna, Nightfall Alchemist & Wernog, Rider's Chaplain

    Utilize partner synergy focused on storm or combo elements, ramping and controlling the board with removal and tutors to assemble a powerful storm or combo finish.

Gameplay Insights

  • 1

    Flubs player prioritized going hellbent as fast as possible to exploit card draw triggers on spell casts, enabling a storm combo approach.

  • 2

    Yuriko’s player leveraged ninjutsu activations to bounce creatures and trigger incremental damage, keeping opponents pressured while drawing cards.

  • 3

    The use of Deflecting Swat to redirect removal spells was a key interaction to protect crucial combo pieces.

  • 4

    Jeska's Will was used to generate mana and exile cards from the library, facilitating powerful mana acceleration and card advantage.

  • 5

    Players carefully managed life totals and mana resources, prioritizing efficient removal and disruption to prevent opposing combos from stabilizing.

  • 6

    Tormenting Voice combined with Ruth created a strong draw-discard engine that was central to the Flubs deck’s strategy.

  • 7

    Combat was used strategically to trigger ninjutsu damage and chip away at opponents while preserving key creatures for combo execution.

Notable Cards

  • Flubs, the Fool

    Flubs, the Fool

  • Talisman of Curiosity

    Talisman of Curiosity

  • Deflecting Swat

    Deflecting Swat

  • Jeska's Will

    Jeska's Will

  • Tormenting Voice

    Tormenting Voice

  • Wingcrafter

    Wingcrafter

  • Ragavan, Nimble Pilferer

    Ragavan, Nimble Pilferer

  • Mystical Tutor

    Mystical Tutor

  • Bloodstained Mire

    Bloodstained Mire

Summary

The game began with players setting up their mana bases and early board presence, with key ramp and interaction pieces being played such as Monastery Crypt, Talisman of Curiosity, and various mana rocks. The Flubs player aimed to quickly go hellbent to maximize card draw from casting spells, assembling a storm-like engine centered around drawing and discarding through the deck. Yuriko's player focused on ninja-themed incremental damage and card draw leveraging ninjutsu triggers to chip away at opponents while setting up a secondary ninja to increase value. The Alena and Thrasios team attempted to establish a strong mana base and utilize cards like Ruth and Tormenting Voice to control the flow of the game while ramping into powerful plays. Early removal and disruption were key, as players used targeted spells to eliminate threatening creatures and disrupt combos. A turning point occurred when Flubs successfully assembled a combo with Ruth and Tormenting Voice, enabling repeated card draw and discard to fuel their storm strategy. Meanwhile, Yuriko capitalized on evasive creatures to deal steady damage and maintain board presence. The Alena and Thrasios duo leveraged their synergy to ramp into their finishers and control the game state. Combat and interaction continued to be pivotal, with Yuriko's ninjas bouncing and striking to chip opponents down. The game revolved around managing resources, interaction, and leveraging synergies between commanders and supporting cards to either storm off or outvalue opponents through incremental damage and card advantage. The final win condition centered around executing these combos or overwhelming opponents with ninja damage triggers and storm count.

Description

Hi and welcome to a cEDH TV gameplay video where you get to see all of our hands and hear our private thoughts are during the entire match. You get a first row seat where you will know everything like a god. Get some insight and understanding and tips and strategy tricks.

MUSIC Rhetoric made the music in this video. here is a link to a 60 min version.

www.youtube.com/watch?v=_aV1KJKo39c&t=744s

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————— M Y D I S C O R D ————————– Come and hangout with other cEDH players at my Discord: discord.gg/Et8W28GXF3 Here you can write to me if you wanna say something. Like “hi can I join in on the live stream games?”

——————- D E C K L I S T ——————- Bjorna & Wernog: www.moxfield.com/decks/UfKIny_hhEeb0RBmbtbGeA

Yuriko: www.moxfield.com/decks/d9rqezvNyUS_DY8_huk7Bg

Flubs: www.moxfield.com/decks/MANBFhguEkGMIn55wn6v5A

Alena & Thrasios: www.moxfield.com/decks/T-tF2tHhUEimFb8xU-MgMA

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