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Commander Nostalgia with LoadingReadyRun | Game Knights 15 | Magic the Gathering EDH Gameplay

The Command Zone


Commanders featured in this Gameplay Reviewed & Verified

Personalities featured in this Gameplay

Decklists

Deck & Commander Strategies

  • Nicol Bolas

    Nicol Bolas

    The Nicol Bolas deck is filled with favorite cards from the player's early days of Magic, with an emphasis on powerful creatures and spells.

  • Chromium

    Chromium

    The Chromium deck is built around old frame cards, limiting the pool of available cards but also providing a unique challenge and a touch of nostalgia.

  • Drana, Liberator of Malakir

    Drana, Liberator of Malakir

    The Drana deck is a mono-black vampire deck, with a personal attachment to each card. It seeks to leverage black's traditional strengths in removal and disruption.

  • Neheb, the Eternal

    Neheb, the Eternal

    The Neheb deck is focused on burning opponents out with damage multipliers and a steady stream of red mana, reminiscent of the player's early days of playing all mountains and direct damage spells.

Gameplay Insights

  • 1

    Josh's Howling Mine play in the early game can potentially benefit all players equally, but also accelerates the pace of the game.

  • 2

    Kathleen's Ghoul-Dra's Assassin, while not immediately threatening, could become a problem if left unchecked.

  • 3

    Jimmy's use of Braid of Fire and Ancient Tomb indicates a strategy built around high mana production.

  • 4

    Graham's Chromium deck's limitation to old frame cards creates an interesting dynamic and a unique set of challenges.

  • 5

    Kathleen's Unstable Obelisk represents a potent threat due to its ability to deal with enchantments and artifacts, a key strategic advantage in a Commander game.

Notable Cards

  • Howling Mine

    Howling Mine

  • Braid of Fire

    Braid of Fire

  • Ancient Tomb

    Ancient Tomb

  • Unstable Obelisk

    Unstable Obelisk

Gameplay Summary

In this Commander gameplay, the players choose decks that harken back to their early days of playing Magic: The Gathering.

The game starts off with a friendly vibe as Josh plays Howling Mine, allowing everyone to draw extra cards each turn.

However, the tension quickly rises with Kathleen's Ghoul-Dra's Assassin posing a potential threat to the other players.

Jimmy, on the other hand, is setting up his mana base effectively with Braid of Fire and Ancient Tomb, while Graham's strategy seems to revolve around his Chromium deck using old frame cards.

The game reaches a critical point when Kathleen plays Unstable Obelisk, a card that could potentially deal with enchantments and artifacts, a rare capability for a mono-black deck.

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