Deck Strategies
Trostani, Selesnya's Voice
Focus on populating tokens and gaining life, building a wide board with anthem effects to overwhelm opponents.
Anje Falkenrath
Utilizes madness and discard synergies to draw cards aggressively and bring back creatures quickly, applying pressure through damage and disruption.
Aminatou, the Fateshifter
Employs blink effects to generate value by repeatedly flickering key creatures and permanents, enabling recursion and control elements.
Rilsa Rael, Kingpin
A Dimir rogue tribal deck that controls the board through disruption and card advantage, leveraging undercity triggers and stealing or bouncing opponent's permanents.
Gameplay Insights
- 1
Sacrificing Cavalier of Dawn in response to Hostage Taker's trigger to draw four cards and discard three was a key tempo play.
- 2
Thomas's use of Devastation Tide reset the board, forcing players to rebuild and shifting momentum significantly.
- 3
The repeated activation of Anje Falkenrath's discard ability allowed for consistent card draw and recursion of madness creatures.
- 4
Casting Helm of the Host on Angel of Finality to generate multiple flying threats created overwhelming board presence.
- 5
Agent of Treachery combined with Spark Double enabled stealing multiple powerful permanents and drawing a large number of cards, providing substantial advantage.
- 6
Using blink effects from Aminatou to flicker Hostage Taker maximized value by stealing key creatures multiple times.
Notable Cards
Cavalier of Dawn
Hostage Taker
Sire of Insanity
Insolent Neonate
Sun Titan
Helm of the Host
Agent of Treachery
Spark Double
Angel of Finality
Fauna Shaman
Devastation Tide
Summary
The game began with players establishing their mana bases and early board presence, with Trostani setting up a token and populating strategy, Anje Falkenrath focusing on a madness and discard synergy, Aminatou utilizing blink effects to generate value, and Rilsa Rael pursuing a dimir rogue tribal and control theme. Early skirmishes involved commanders activating abilities to draw and discard cards, with key plays such as Cavalier of Dawn interacting with Anje's discard triggers and Hostage Taker prompting sacrifices to maximize card draw. Mid-game saw a significant board reset when Thomas cast Devastation Tide, which bounced most nonland permanents, shifting the momentum and forcing players to rebuild. Mika's Anje Falkenrath leveraged madness and discard to bring back threats, including multiple activations of Anje and casting powerful creatures like Sire of Insanity and Insolent Neonate to disrupt opponents. Meanwhile, the Trostani player built a strong token army supported by populating and anthem effects, eventually casting Helm of the Host to create multiple copies of Angel of Finality, generating overwhelming board presence. A critical turning point occurred when Thomas utilized Agent of Treachery and Spark Double to steal powerful permanents like Helm of the Host and Staunch Throne Guard, drawing a large hand and gaining control of the game. The match featured complex interactions among commanders' unique abilities, aggressive card draw and discard, graveyard recursion, and token generation strategies. The game progressed with steady pressure from tokens and commander damage, alongside control elements from Rilsa Rael and Aminatou's blink synergy, culminating in a board flooded with copies of impactful creatures and multiple graveyard exiles.