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Aminatou vs Nekusar vs Zurgo vs Ikra | Tymna EDH / CMDR game play for Magic: The Gathering

MTG Muddstah

Commanders featured in this video Reviewed & Verified

Deck Strategies

  • Aminatou, the Fateshifter

    Aminatou, the Fateshifter

    Utilizes blink synergies to repeatedly trigger enter-the-battlefield effects, gaining incremental card advantage and board control, eventually winning through value and attrition.

  • Nekusar, the Mindrazer

    Nekusar, the Mindrazer

    Focuses on forcing opponents to draw cards to deal damage while controlling the board with countermagic and disruption, aiming to win by draining life through damage from forced draws.

  • Zurgo Helmsmasher

    Zurgo Helmsmasher

    An aggressive red deck that aims to quickly deal commander damage and control the board with efficient creatures and equipment, winning primarily through combat damage.

  • Ikra Shidiqi, the Usurper Tymna the Weaver

    Ikra Shidiqi, the Usurper / Tymna the Weaver

    A lifegain and card advantage deck that uses combat damage to gain life and draw cards, controlling the board through defensive enchantments like Ghostly Prison and incremental advantage.

Gameplay Insights

  • 1

    Nekusar's damage from forced card draws consistently pressured all players, forcing them to manage their life totals carefully.

  • 2

    Aminatou's blinking of Mulldrifter and Witch repeatedly generated substantial card advantage and incremental damage through Corpse Knight triggers.

  • 3

    Zurgo's aggressive use of equipment and commander damage rapidly eliminated one opponent, shifting the game's momentum.

  • 4

    Kagamaro's board wipe effect was a pivotal moment, clearing most creatures and drastically changing board dynamics.

  • 5

    Counterspell usage by Nekusar effectively protected key combo pieces and disruption, maintaining control over the game's pace.

  • 6

    Aminatou's use of Austere Command was countered, highlighting the importance of timing and counterspell management in multiplayer EDH.

Notable Cards

  • Mulldrifter

    Mulldrifter

  • Austere Command

    Austere Command

  • Heliod, Sun-Crowned

    Heliod, Sun-Crowned

  • Death's Shadow

    Death's Shadow

  • Diabolic Tutor

    Diabolic Tutor

  • Psychosis Crawler

    Psychosis Crawler

  • Prince of Thralls

    Prince of Thralls

Summary

The game began with players establishing early mana and board presence, with Aminatou, Nekusar, Zurgo Helmsmasher, and Tymna/Ikra decks developing their strategies. Nekusar quickly started applying pressure through forced card draws that dealt damage, while Zurgo focused on aggressive combat damage. Tymna/Ikra utilized life gain and incremental card advantage, and Aminatou set up blink synergies with Soul Herder and Mulldrifter. A key turning point occurred when Zurgo eliminated Tymna/Ikra with commander damage, significantly narrowing the field. Aminatou then capitalized on blink interactions to generate value and chip away at opponents, while Nekusar maintained a taxing presence with discard and damage. Later, Nekusar's player cast a powerful board wipe effect from Kagamaro, wiping most creatures and leaving only a Death's Shadow alive, shifting the tempo drastically. Meanwhile, Aminatou continued to build board presence with command zone recursion and value creatures. The game showcased a mix of aggressive combat, control elements, and value recursion, with players leveraging their decks' unique strengths to survive and gain incremental advantages.

Description

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Nekusar: archidekt.com/decks/1696314#Nekusar_list Ikra | Tymna: www.archidekt.com/decks/1393210#Tymna/Ikra Aminatou: Zurgo: archidekt.com/decks/1451185

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Music from filmmusic.io: “Danse Macabre” by Kevin MacLeod (incompetech.com) Licence: CC BY (creativecommons.org/licenses/by/4.0)