Go-Shintai vs Niv-Mizzet vs Tergrid vs Alela | CEDH Gameplay thumbnail Blurred backdrop thumbnail
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Go-Shintai vs Niv-Mizzet vs Tergrid vs Alela | CEDH Gameplay

Playing With Power MTG


Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Go-Shintai of Life's Origin

    Go-Shintai of Life's Origin

    A Stax and shrine synergy deck that uses lock pieces to slow the game and generate value from shrine tokens, eventually overwhelming opponents with a large board presence.

  • Niv-Mizzet, Parun

    Niv-Mizzet, Parun

    A Curiosity combo deck aiming to pair Niv-Mizzet with enchantments like Curiosity to draw and deal damage infinitely, winning through combo after controlling the board.

  • Tergrid, God of Fright // Tergrid's Lantern

    Tergrid, God of Fright

    A sacrifice and discard deck that leverages Tergrid's ability to force opponents to sacrifice permanents and recurs them for value, gaining incremental advantage and board control.

  • Alela, Artful Provocateur

    Alela, Artful Provocateur

    A stax and control deck that slows down opponents with taxing effects and wins via creature beatdowns or combo finishers such as Thassa's Oracle or Heliod, Sun-Crowned interactions.

Gameplay Insights

  • 1

    Corbin's early Stax setup with Deafening Silence and Stony Silence severely hindered the artifact and mana acceleration strategies of opponents, slowing down the game in his favor.

  • 2

    Corbin's repeated recursion of Go-Shintai and use of Fruitful Harvest to generate mana and tokens was pivotal in maintaining board presence and pressure.

  • 3

    Noah's use of Demonic Consultation to tutor Cyclonic Rift was a key interaction, enabling him to respond to threats despite losing several mana crypt rolls early on.

  • 4

    Reed leveraged sacrifice synergy effectively by forcing opponents to lose creatures with Liliana's Triumph and Fleshbag Marauder, enabling Tergrid's value engine.

  • 5

    Quinten's attempt to establish the Niv-Mizzet Curiosity combo was repeatedly disrupted by Corbin's removal and counterspells, highlighting the importance of interaction in CEDH play.

  • 6

    Noah's timely use of spells like Fierce Guardianship to protect key plays against counterspells was a strong example of resourceful combat against control decks.

Notable Cards

  • Deafening Silence

    Deafening Silence

  • Stony Silence

    Stony Silence

  • Go-Shintai of Life's Origin

    Go-Shintai of Life's Origin

  • Sanctum of Calm Waters

    Sanctum of Calm Waters

  • Tergrid, God of Fright // Tergrid's Lantern

    Tergrid, God of Fright // Tergrid's Lantern

  • Junji, the Midnight Sky

    Junji, the Midnight Sky

  • Rhystic Study

    Rhystic Study

  • Cyclonic Rift

    Cyclonic Rift

  • Fierce Guardianship

    Fierce Guardianship

  • Curiosity

    Curiosity

  • Demonic Consultation

    Demonic Consultation

  • Heliod, Sun-Crowned

    Heliod, Sun-Crowned

  • Walking Ballista

    Walking Ballista

  • Village Rites

    Village Rites

  • Liliana's Triumph

    Liliana's Triumph

Gameplay Summary

The game began with Corbin establishing a strong Stax shrine-based strategy, playing early disruptive pieces like Deafening Silence and Stony Silence to lock down opponents' fast mana and artifact interactions.

Corbin repeatedly recast Go-Shintai of Life's Origin to create a growing army of Shrine tokens, leveraging Fruitful Harvest and Sanctum of Calm Waters for card draw and mana ramp.

Reed, piloting Tergrid, focused on sacrificing opponents' creatures and recurring them while deploying threats like Tergrid herself and Junji, the Midnight Sky to control the board.

Noah's Alela deck aimed to slow the game with stax elements and incremental value from enchantments and artifacts, while Quinten's Niv-Mizzet deck sought to assemble a Curiosity combo for a quick win but was repeatedly disrupted by Corbin's shrine recursion and timely removal.

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