Deck & Commander Strategies
Dargo, the Shipwrecker
Utilizes flicker effects and powerful mana artifacts to generate infinite mana and card draw loops, culminating in a large board wipe finisher like Finale of Devastation to clear opponents and win quickly.
Thrasios, Triton Hero + Vial Smasher the Fierce
Focuses on efficient mana ramp and incremental value from Vial Smasher's damage triggers, combined with Thrasios's card advantage and filtering to assemble combos or control elements.
Zirda, the Dawnwaker
Leverages artifact synergies and spells with activated abilities, using Zirda to reduce their costs and generate tempo and advantage, often building towards combo or stax elements.
Ojer Kaslem, Deepest Growth
Ramp-oriented midrange/control deck that uses Ojer's abilities to accelerate mana and interaction, aiming to stabilize and outvalue opponents through incremental advantage and key combos.
Gameplay Insights
- 1
The Dargo player’s use of flicker loops with Displacer Kitten and Mana Vault to generate infinite mana and card draw was a pivotal combo that ended the game swiftly.
- 2
Path to Exile and Chain of Vapor were used as interaction attempts but failed to stop the combo from assembling.
- 3
The combination of extortion triggers from creatures and flicker allowed the Dargo pilot to create a loop that not only generated infinite resources but also drew the entire deck.
- 4
The game highlights the continuing relevance and power of stax-style strategies in cEDH despite their sometimes unpopular reputation.
- 5
Finale of Devastation served as both a win condition and a potent board wipe to clear opponents after the combo was established.
Notable Cards
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Mana Vault
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Relic of Progenitus
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Displacer Kitten
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Finale of Devastation
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Lion's Eye Diamond
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Grim Monolith
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Wandering Archaic // Explore the Vastlands
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Arcane Signet
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Path to Exile
Gameplay Summary
The game features a highly competitive cEDH multiplayer match with four commanders: Dargo, the Shipwrecker; Thrasios paired with Vial Smasher; Zirda, the Dawnwaker; and Ojer Kaslem.
Early turns see players establishing mana ramp and setting up their board states with key artifacts and tutors.
The Dargo player quickly leverages Mana Vault, Relic of Progenitus, and Displacer to generate a powerful flicker loop combo.
By bouncing Mana Vault and using extortion triggers, Dargo's pilot creates infinite mana and card draw, enabling them to chain through their deck and set up a board wipe with Finale of Devastation, effectively ending the game in a swift and brutal fashion.
The other players attempt to build up their resources and interaction, but the stax-heavy and flicker combo proves decisive and difficult to counter in time.