Deck & Commander Strategies
Estrid, the Masked
A 50-card enchantress build focusing on enchantment-based value and constellation triggers to generate flying tokens and card draw, controlling the board through enchantment synergies.
Meren of Clan Nel Toth
A graveyard-centric deck that sacrifices creatures to generate experience counters and recurs key combo pieces like Protean Hulk, aiming to assemble infinite damage combos and value through recursion.
Thantis, the Warweaver
A group slug strategy that pressures opponents to attack and creates tokens through curses and combat triggers, pushing the game toward a quick conclusion by forcing damage exchanges.
Mikaeus, the Unhallowed
A mono-black combo deck exploiting persist and undying mechanics to create infinite loops, milling opponents out with Altar of the Brood and winning through unexpected combo interactions.
Gameplay Insights
- 1
Teddy's mono-black combo deck flew under the radar by playing seemingly unassuming cards but later demonstrated a powerful infinite saproling combo using persist and undying triggers.
- 2
Jimmy's Estrid deck could have leveraged his Pegasus token more aggressively as removal rather than chumping, which might have improved his board control and survivability.
- 3
Jordan's use of Curse of Disturbance and Soul Ring enabled early zombie token generation and forced opponents into unfavorable combat decisions, accelerating board development.
- 4
Fernando's Bajuka Bog effectively disrupted Meren's graveyard recursion strategy, limiting his resource advantage and slowing down his combo assembly.
- 5
Sandworm Convergence played a key defensive role by preventing flying creatures from attacking, slowing down Estrid's aerial assault and influencing combat choices.
Notable Cards
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Archon of Sun's Grace
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Survival of the Fittest
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Altar of the Brood
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Flesh-Eater Imp
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Phyrexian Reclamation
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Eidolon of Blossoms
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Scarecrow
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Succumb to Temptation
Gameplay Summary
The game featured four distinct Commander decks each pursuing different strategies.
Estrid, the Masked focused on enchantment synergy and constellations, generating value through repeated enchantment triggers and board presence with flying creatures like Pegasi.
Meren of Clan Nel Toth leveraged graveyard recursion and sacrifice outlets, aiming to assemble an infinite damage combo involving Protean Hulk while gaining incremental value from experience counters.
Thantis, the Warweaver played a group slug strategy, forcing opponents to attack and rapidly advancing the game state through combat damage and token generation.
Mikaeus, the Unhallowed piloted a mono-black combo deck that used undying and persist mechanics to establish infinite loops and mill opponents out, quietly building toward a lethal combo that caught the table off guard. Early turns saw strategic plays like Jordan's use of Soul Ring and curses to generate zombies, and Fernando's Survival of the Fittest to tutor key creatures.
Jimmy's Estrid deck developed a strong enchantment board state with Archon of Sun's Grace and constellation triggers, while Teddy's Mikaeus deck initially appeared unassuming but gradually executed a devastating infinite combo involving Flesh-Eater Imp and persist/undying interactions.
A pivotal moment occurred when Teddy demonstrated the infinite saproling combo, leveraging the Scarecrow with multiple persist and undying triggers, ultimately milling out all opponents with Altar of the Brood.
Despite Estrid's strong board presence and synergy, the game ended with Teddy's combo overwhelming the table, showcasing the power of hidden combos in mono-black strategies.