Horde Magic: ARAGORN & OMNATH & APHELIA vs THE DRAGON HORDE | MTG Commander Gameplay thumbnail Blurred backdrop thumbnail
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Horde Magic: ARAGORN & OMNATH & APHELIA vs THE DRAGON HORDE | MTG Commander Gameplay

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Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Omnath, Locus of Creation

    Omnath, Locus of Creation

    Ramp and value generation through landfall triggers to stabilize the board and generate incremental advantage, focusing on elemental tokens and life gain to outlast opponents and control the battlefield.

  • Aphelia, Viper Whisperer

    Aphelia, Viper Whisperer

    Aggressive beatdown with deathtouch creatures, creating multiple snake tokens on attack to chip away at opponents’ life totals while applying consistent pressure through combat damage.

  • Aragorn, the Uniter

    Aragorn, the Uniter

    Playing a toolbox style with synergistic creatures that support each other, generating tokens, and using combat triggers to gain life and deal incremental damage to opponents and threats.

Gameplay Insights

  • 1

    Players prioritize removal of non-basic lands with Magmatic Hellkite to slow down the Horde’s mana development.

  • 2

    Using Aphelia’s ability to create death touch snake tokens helps in managing the Horde's large flying threats through efficient blocks and life drain.

  • 3

    The Horde’s ability to exile and cast opponents’ cards adds a layer of unpredictability, forcing players to adapt their strategy and focus on early disruption.

  • 4

    Aragorn’s utility in playing creatures off the top of the deck and generating tokens creates board presence that helps control the swarm of dragon eggs.

  • 5

    Coordinated attacks against dragon eggs are crucial to prevent the Horde from overwhelming the players with an increasing number of dragons.

Notable Cards

  • Magmatic Hellkite

    Magmatic Hellkite

  • Brainstealer Dragon

    Brainstealer Dragon

  • Assassin's Trophy

    Assassin's Trophy

  • Hooded Blightfang

    Hooded Blightfang

  • Longbow Archer

    Longbow Archer

  • Stitch in Time

    Stitch in Time

Gameplay Summary

The game begins with the players facing off against the Dragon Horde, a unique challenge involving dragon eggs and a variety of dragons with different abilities.

Early turns see the Horde deploying eggs and smaller dragons while players focus on ramping mana and setting up their board states.

Key plays include casting removal spells like Assassin's Trophy to disrupt the Horde's land base, and deploying creatures such as Deathr Shaman and Fel Warstone to establish early defense and utility. As the game progresses, the Horde reveals powerful threats like Magmatic Hellkite and a massive 6/6 flying black dragon with a devastating ability to exile the top cards of opponents' libraries each turn, allowing the Horde controller to cast those cards with any color mana.

Players work together to manage incoming damage and control the board, with Aphelia generating death touch snakes and Omnath providing additional pressure.

A turning point occurs when Aragorn and other creatures attack the Horde, successfully destroying key dragon eggs and thinning the horde's forces.

Despite some tough luck on the Horde's side, the players effectively leverage removal, combat tricks, and synergy to keep the Dragon Horde in check, aiming to outlast and dismantle it through attrition and well-timed aggression.

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