Going to Combat with GoToCombat MTG! cEDH Gameplay - Lumra vs Najeela vs Saffi vs Gwenom thumbnail Blurred backdrop thumbnail

Going to Combat with GoToCombat MTG! cEDH Gameplay - Lumra vs Najeela vs Saffi vs Gwenom

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Commanders featured in this Gameplay Reviewed & Verified

Deck & Commander Strategies

  • Lumra, Bellow of the Woods

    Lumra, Bellow of the Woods

    Ramp quickly using mana rocks and efficient green spells to deploy powerful threats and generate value from lands, aiming to overwhelm opponents with resource advantage.

  • Najeela, the Blade-Blossom

    Najeela, the Blade-Blossom

    Use warrior tribal synergies to generate multiple combat phases, creating infinite combat steps to deal lethal damage through combat-based combos.

  • Saffi Eriksdotter

    Saffi Eriksdotter

    Control the board through interaction and recursion, protecting key creatures and leveraging sacrifice or blink effects to disrupt opponents and maintain tempo.

  • Gwenom, Remorseless

    Gwenom, Remorseless

    Ramp and disrupt while setting up for a mid-game combo or powerful plays, utilizing mana acceleration and removal to control the pace of the game.

Gameplay Insights

  • 1

    Najeela’s use of multiple combat phases and warrior tokens created a lethal infinite combat loop that was the decisive factor in winning the game.

  • 2

    Lumra’s early ramp with mana rocks and land-based acceleration provided strong board presence but was ultimately overwhelmed by Najeela’s combat synergy.

  • 3

    Players carefully utilized mana rocks like LED and Mox Diamond to maximize spell casting and activate powerful effects efficiently.

  • 4

    Charitable Levy was used as a value engine, drawing cards and ramping lands when opponents cast non-creature spells, providing incremental advantage.

  • 5

    The game highlighted the importance of timing attacks and managing combat triggers in a creature-heavy meta, where combat phase manipulation can be game-winning.

Notable Cards

  • Mox Opal

    Mox Opal

  • Ragavan, Nimble Pilferer

    Ragavan, Nimble Pilferer

  • Charitable Levy

    Charitable Levy

  • Death Cultist

    Death Cultist

  • Green Sun's Zenith

    Green Sun's Zenith

  • High Market

    High Market

  • Shield Sphere

    Shield Sphere

Gameplay Summary

The game started with all four players quickly developing their boards with efficient mana rocks and early threats.

Lumra, Bellow of the Woods ramped aggressively with cards like Mox Opal and Chromox, while Najeela, the Blade-Blossom focused on assembling a warrior token army to pressure opponents.

Saffi Eriksdotter played a more control-oriented role, leveraging cards like Death Cultist and defensive interactions.

Gwenom, Remorseless aimed to stabilize with ramp and disruption, setting up for a mid-game combo or powerful plays. A key turning point came when Najeela executed a large attack phase backed by multiple warriors and combat triggers, aiming to generate infinite combat steps and overwhelm opponents with a looping combat phase.

This approach leveraged Najeela's synergy with warriors and untap effects to create an overwhelming board state.

Despite the heavy creature presence and tough board states, Najeela’s combo proved sufficient to close out the game, showcasing the power of combat phase manipulation and token generation in cEDH.

The game demonstrated the tension between aggressive combos and controlling strategies, with combat-centric decks prevailing in this matchup.

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