Deck Strategies
Sakashima of a Thousand Faces
Leverages copying powerful creatures and spells to create value and board presence, often paired with Kodama to enhance landfall and ramp synergies.
Armix, Filigree Thrasher
Focuses on artifact synergy and aggressive board presence while pairing with Kraum to maximize card draw and control elements to enable combo setups.
Kodama of the East Tree
Utilizes landfall triggers and ramp to generate incremental advantage, aiming to outvalue opponents and establish a resilient board state.
Kraum, Ludevic's Opus
Combines card draw and spell-based interaction to control the game, enabling combo enablers and supporting artifact or creature-based synergies.
Oswald Fiddlebender
Centers on artifact synergy to tax opponents' spells with cards like Lodestone Golem, accelerating mana production and disrupting opponents' plays to control the pace of the game.
Gameplay Insights
- 1
Oswald's artifact tax strategy pressured opponents' non-artifact spells, forcing them to spend additional mana and disrupting their tempo.
- 2
The use of multiple tutors and fast mana artifacts allowed players to assemble combos quickly despite heavy disruption.
- 3
Bounce and counterspell interaction targeted Oswald's key pieces to slow down his artifact-based ramp and control.
- 4
The Demonic Consultation combo was a decisive finisher, demonstrating the power of a tutor-based fast combo in a high-interaction environment.
- 5
Playing around artifact tax effects and carefully sequencing land drops and spells was critical to maintaining tempo and enabling win conditions.
Notable Cards
Lodestone Golem
Darksteel Citadel
Jeweled Lotus
Demonic Consultation
Mystical Tutor
Chrome Mox
Mana Vault
Windfall
Drowner of Secrets
Carpet of Flowers
Summary
The game featured a dynamic four-player cEDH match with commanders Sakashima of a Thousand Faces, Armix, Filigree Thrasher, Kodama of the East Tree, Kraum, Ludevic's Opus, and Oswald Fiddlebender. Early turns were marked by heavy artifact and mana acceleration plays, notably with Oswald deploying artifact synergies including Lodestone Golem and Darksteel Citadel to tax opponents' spells. Kodama and Sakashima's player leveraged green mana ramp and value creatures, while Kraum decks focused on card draw and spell control. A key turning point occurred when Oswald's artifact-centric board enabled fast mana and disruption, successfully taxing opponents while setting up critical plays. However, opponents responded with counterspells and bounce effects to slow Oswald's momentum. Meanwhile, Kodama decks utilized landfall and creature value to stabilize and build a board presence. The game climaxed when Mikey, piloting Armix and Kraum, executed a Demonic Consultation combo, swiftly ending the game by tutoring out his win condition and resolving without interruption. This demonstrated the potency of a well-timed combo finish in cEDH, especially amid heavy artifact disruption and counterspells.