cEDH Gameplay With Doot Loot And ThunderConductor - Kinnan VS Tiamat VS Elsha VS Dihada thumbnail Blurred backdrop thumbnail
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cEDH Gameplay With Doot Loot And ThunderConductor - Kinnan VS Tiamat VS Elsha VS Dihada

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Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Elsha of the Infinite

    Elsha of the Infinite

    Combo control deck that uses artifact and instant/sorcery synergy to generate infinite or near-infinite combos, leveraging cards like Sensei's Divining Top, Dramatic Reversal, and Brain Freeze to combo out and control the game.

  • Dihada, Binder of Wills

    Dihada, Binder of Wills

    Disruption and value deck focusing on taxing opponents and drawing cards through creatures like Esper Sentinel and Orcish Spellmaster, aiming to control the board and out-resource opponents.

  • Tiamat

    Tiamat

    Toolbox dragon commander deck that uses tutors like Enlightened Tutor and Mystical Tutor to find powerful dragons and combo pieces, aiming to assemble combo kills with artifacts such as Grinding Station and mana acceleration spells.

  • Kinnan, Bonder Prodigy

    Kinnan, Bonder Prodigy

    Mana ramp and combo deck that uses mana dorks and artifacts to generate massive amounts of mana quickly, enabling powerful spells and combo enablers like Green Sun's Zenith to establish a dominant board state.

Gameplay Insights

  • 1

    Kinnan's early mana ramp with Lotus Pedal and mana dorks allowed him to quickly cast Green Sun's Zenith to fetch key creatures and accelerate his board presence.

  • 2

    Elsha's use of Sensei's Divining Top combined with Dramatic Reversal created multiple opportunities for infinite or near-infinite combo setups.

  • 3

    Dihada applied effective pressure by forcing a Force of Will on a crucial spell, slowing down Tiamat's combo execution.

  • 4

    Tiamat attempted to assemble a Grinding Station combo to mill opponents or generate infinite damage but was met with timely counterspells and disruption from other players.

  • 5

    Players leveraged tutors extensively to find their combo pieces or answers, emphasizing the importance of tutoring in cEDH gameplay.

  • 6

    Value breach and card draw engines allowed Elsha to maintain card advantage and threaten combos consistently.

  • 7

    The use of protective spells like Angel's Grace helped players survive potential lethal turns, extending the game and creating tense interactions.

Notable Cards

  • Sensei's Divining Top

    Sensei's Divining Top

  • Brain Freeze

    Brain Freeze

  • Dramatic Reversal

    Dramatic Reversal

  • Force of Will

    Force of Will

  • Enlightened Tutor

    Enlightened Tutor

  • Mystical Tutor

    Mystical Tutor

  • Green Sun's Zenith

    Green Sun's Zenith

  • Grinding Station

    Grinding Station

  • Esper Sentinel

    Esper Sentinel

  • Angel's Grace

    Angel's Grace

  • Chrome Mox

    Chrome Mox

  • Lotus Petal

    Lotus Petal

  • Birds of Paradise

    Birds of Paradise

  • Talisman of Conviction

    Talisman of Conviction

Gameplay Summary

The game started with each player establishing their early mana bases and setting up their respective strategies.

Kinnan quickly developed a strong mana ramp using mana dorks and mana artifacts, enabling him to cast powerful spells and set up green sun's zenith to fetch key creatures.

Elsha focused on assembling a combo-centric hand with cards like Sensei's Divining Top, Brain Freeze, and Dramatic Reversal to enable infinite or near-infinite interactions.

Dihada utilized disruption and efficient creatures like Esper Sentinel and Orcish Spellmaster to pressure opponents while drawing cards and playing control elements.

Tiamat aimed to leverage her ability to fetch powerful dragons, supported by tutors like Enlightened Tutor and Mystical Tutor, setting up a toolbox approach to dominate the midgame. A critical moment occurred when Elsha successfully cast a value breach to generate card advantage and maintain combo potential, while Kinnan leveraged his mana acceleration and Green Sun's Zenith to assemble a threatening board presence.

Dihada applied pressure with card draw and disruption, notably forcing a Force of Will on a key play, slowing down Tiamat.

Tiamat responded with a Grinding Station combo threatening to mill opponents out or create infinite damage loops, but the table's interaction and counterspells prevented immediate victory.

Throughout the game, players skillfully navigated counterspells, mana acceleration, and disruption, with the board state fluctuating as each deck aimed to execute their win conditions or shut down opponents' threats.

The game featured notable use of tutors, card draw engines, and protective spells like Force of Will and Angel's Grace to extend plays and survive lethal attempts.

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