Deck & Commander Strategies
Ghired, Conclave Exile
Token-focused deck that creates various tokens and uses Ghired's populate ability to copy them, aiming to overwhelm opponents with wide boards of humans and other creature tokens.
Trynn, Champion of Freedom and Silvar, Devourer of the Free
Aggressive Mardu Humans with a sacrifice synergy, producing 1/1 humans on attack and using Silvar to grow and gain indestructibility, applying pressure through combat and resilience.
Chulane, Teller of Tales
Value-oriented deck leveraging Chulane's ability to draw cards and put creatures into play when casting creatures, focused on generating incremental advantage and potentially comboing off through value.
Jodah, the Unifier
Five-color legendary Humans tribal deck capitalizing on multicolor payoffs, legendary synergies, and cascade-like effects to cast multiple humans efficiently and build a powerful board presence.
Gameplay Insights
- 1
Ghired's populate ability created additional tokens, increasing board presence and pressure.
- 2
Silvar's ability to sacrifice humans and gain counters with menace and indestructibility made it a resilient threat in combat.
- 3
Early plays such as Aria Champion and Hymn of the Weaver set up life gain and card draw engines to sustain momentum.
- 4
Jodah's deck leveraged the new multicolor legendary humans and mana fixing to cascade through spells and develop a diverse and powerful board.
- 5
Players were cautious about attacking high-priority commanders, reflecting strategic threat assessment early in the game.
Notable Cards
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Ghired, Conclave Exile
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Trynn, Champion of Freedom
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Silvar, Devourer of the Free
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Chulane, Teller of Tales
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Jodah, the Unifier
Gameplay Summary
The game featured five Human tribal decks with very different takes on the tribe's themes and colors.
Ghired, Conclave Exile led a token-centric strategy, leveraging token creation and populating abilities to build a wide board of creatures.
Trynn, Champion of Freedom paired with Silvar, Devourer of the Free focused on aggressive Mardu humans with sacrifice synergy, generating 1/1 Humans on attack and using Silvar to grow and gain indestructibility.
Chulane, Teller of Tales aimed to maximize card advantage and value through repeated creature plays, while Jodah, the Unifier brought a unique five-color legendary Humans deck, emphasizing multicolor synergies and legendary tribal payoffs.
The game opened with players establishing their mana bases and deploying early humans, including key creatures like Aria Champion and Hymn of the Weaver, setting up for both offense and card draw.