Deck & Commander Strategies
Lonis, Cryptozoologist
Leverages infinite clue generation combined with stealing opponents' permanents to generate value and eventually win, typically through combo finishers.
Breya, Etherium Shaper
Classic Mardu turbo deck with a splash of blue for value and control elements, aiming to deploy fast artifacts and combos to dominate the board.
Jeska, Thrice Reborn & Armix, Filigree Thrasher
Artifact combo deck utilizing recursion from Underworld Breach, Grinding Station loops, and mana generation with Mana Crypt to achieve an explosive board wipe with Worldfire and finish with commander damage.
Tibalt, Cosmic Impostor
A puzzle-style deck that focuses on complex interactions and math-like problem solving to find unique win conditions through control and disruption.
Armix, Filigree Thrasher
Utilizes artifact recursion and combo synergies, often combined with grindy loops involving mana rocks and sacrifice outlets to generate infinite mana and card advantage.
Gameplay Insights
- 1
Jeska’s player utilized a combo loop involving Grinding Station and Mana Crypt under Underworld Breach to generate infinite mana, enabling a game-ending Worldfire cast.
- 2
The sequencing and timing of mulligans critically impacted the game, with Jeska’s explosive opening enabling a quick victory despite early game instability.
- 3
Despite having potential combo pieces, Breya’s deck was outpaced by Jeska’s artifact recursion and infinite mana combo.
- 4
The importance of turn order and interaction windows was highlighted, as players struggled to execute their tutor plays or respond effectively before Jeska’s combo resolved.
- 5
The game demonstrated that artifact-based combo decks with recursion and infinite mana loops remain potent and difficult to disrupt in cEDH.
Notable Cards
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Grinding Station
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Mana Crypt
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Underworld Breach
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Worldfire
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Vampiric Tutor
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Dockside Extortionist
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Jeska, Thrice Reborn
Gameplay Summary
The game started with heavy mulligans and players setting up their early mana and combos.
Lonis, the Cryptozoologist, aimed for an infinite generation combo involving clues and stealing permanents for value, while Breya focused on a classic Mardu turbo strategy with a blue splash for additional value and finishers.
Jeska and Armix piloted a combo-centric deck leveraging artifact synergies and ramp, with Jeska ultimately demonstrating a strong win condition.
Tibalt's deck was a unique build focused on intricate puzzle-like plays to find a winning line, while Armix's Worldfire deck featured a grindy artifact loop with Grinding Station and Mana Crypt enabled by recursion from Underworld Breach. A key turning point was when Jeska’s player executed a loop with Grinding Station and Mana Crypt, generating infinite mana and eventually casting Worldfire to wipe the board and leave opponents at one life.
Jeska then pinged out the remaining opponents with her commander’s ability, securing the win.
Despite some early mulligans and interaction attempts, the game ended relatively quickly due to the explosive combo enabled by Jeska and Armix’s artifact synergies and recursion.
The game highlighted the importance of mulligans and sequencing, with Jeska’s deck proving more efficient in this instance than Breya’s or the others.