Deck & Commander Strategies
Malcolm & Tana
An aggressive creature combo deck that uses combat damage triggers and token generation to apply early pressure and win through combat damage or synergistic combos.
Tymna & Thrasios
A control-combo deck that generates infinite mana and card draw through Chain of Stasis, aiming to execute infinite loops or combo off with creatures like Dockside Extortionist for a game-winning burst.
Sisay
A toolbox combo deck that searches out powerful artifacts and enchantments such as Sal's Cauldron or Dockside Extortionist to assemble game-ending combos or overwhelming board presence.
K'rrik, Son of Yawgmoth
A life-payment based combo deck that uses black mana synergies and explosive creatures, supported by disruption and incremental damage to outpace opponents.
Gameplay Insights
- 1
The early Wheel of Fortune combined with Mana Crypt was a pivotal play that disrupted opponents’ hands and fueled graveyard synergies, setting the tone for high interaction.
- 2
Using Esper Sentinel multiple times created incremental card advantage and pressured opponents by dealing consistent damage.
- 3
The timely casting of Heartless Summoning and Crick established a threatening board presence that forced opponents to adjust their strategies.
- 4
The decision to use Finale of Devastation to buff creatures and remove threats showed the importance of balancing offensive and defensive plays in cEDH.
- 5
Players carefully managed mana and life resources to maintain access to key spells like Spell Pierce and Force of Negation to protect their combos and disrupt others.
- 6
Repeatedly targeting a single player with combat damage to reduce their life total was a strategic focus to eliminate the most threatening opponent early.
Notable Cards
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Wheel of Fortune
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Mana Crypt
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Esper Sentinel
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Dockside Extortionist
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Finale of Devastation
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Heartless Summoning
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Mox Diamond
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Deflecting Swat
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Force of Negation
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Survival of the Fittest
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Vampiric Tutor
Gameplay Summary
The game begins with a high level of interaction, featuring early disruption attempts like a turn one Wheel of Fortune combined with Mana Crypt to disrupt opponent hands and accelerate mana.
The Tymna and Thrasios player leverages card draw and mana rocks to set up their infinite mana combo with Chain of Stasis.
Meanwhile, Sisay aims to assemble powerful artifact/enchantment combos such as Sal's Cauldron or Dockside Extortionist to win, and K'rrik focuses on explosive plays driven by life payment and creature buffs.
Malcolm and Tana utilize aggressive creature strategies with combat damage triggers to pressure opponents early.
Throughout the early to mid game, there is a focus on incremental damage, value creatures like Esper Sentinel, and mana acceleration from cards like Mox Diamond and GaIa's Cradle.
Key turning points include the resolution of a Wheel of Fortune without counterplay, which fuels graveyards and refills hands, and the casting of powerful spells like Finale of Devastation and Heartless Summoning that shift the board state significantly.
Crick manages to establish a threatening board presence, forcing opponents to adapt their strategies.
Combat damage is repeatedly aimed at a single player (Pontis), gradually whittling down their life total and shifting the power balance.
The game features a tense balance between combo setup and disruption, with players carefully managing resources and timing to hold off opponents' win conditions while advancing their own.
The game state remains dynamic with multiple potential win conditions in play, focusing on combat damage, infinite mana combos, and value engine synergies.