Deck Strategies
Ikra Shidiqi, the Usurper
Focuses on gaining life and leveraging that life gain for incremental advantage, often through green and black synergies. The deck aims to stabilize the board while setting up efficient combos or value engines to close out the game.
Kraum, Ludevic's Opus
Combines with Thrasios to form a versatile partner combo that focuses on card advantage, mana ramp, and combo finishes. The deck leverages blue for counterspells and green for ramp, aiming to assemble infinite mana or value engines for a decisive win.
Thrasios, Triton Hero
Acts as a powerful card advantage engine paired with various partners to enable infinite mana combos or value-based wins. The deck uses efficient ramp and disruption to outpace opponents and execute combo turns.
Godo, Bandit Warlord
Aggressively pursues equipment combos, particularly using Helm of the Host to create multiple combat phases and infinite attacks. The deck aims to quickly close the game through combat damage with equipment synergies and fast mana.
Jeska, Thrice Reborn
Leverages Jeska’s ability to generate additional combat phases and damage boosts in combination with Thrasios for ramp and card advantage. The deck focuses on aggressive combat wins enhanced by Jeska’s triggered abilities.
Gameplay Insights
- 1
Using Chain of Vapor to bounce Godo effectively delayed a fast combo win by removing the equipment from the battlefield, forcing a reset of the equip and attack sequence.
- 2
The exchange of counterspells around Force of Will and Dualcaster Mage created a crucial tempo swing, highlighting the value of interaction and timing in cEDH.
- 3
Multiple players leveraged mass draw spells like Windfall to refill their hands and find key combo pieces, showing the importance of hand replenishment in high-level cEDH play.
- 4
The presence of Pact of Negation and other free protection spells led to a tense stalemate where players prepared their combos while being ready to counter opponent's win attempts.
- 5
Managing life totals carefully was critical, especially with Ikra Shidiqi’s life gain synergies and aggressive damage from Godo's equipment combos putting pressure on opponents.
Notable Cards
Carpet of Flowers
Sylvan Library
Wheel of Fortune
Chain of Vapor
Helm of the Host
Force of Will
Dualcaster Mage
Windfall
Pact of Negation
Lion's Eye Diamond
Dark Ritual
Cryptic Command
Gemstone Caverns
Mana Vault
Summary
The game began with players developing their mana bases and early board presence, with key spells like Carpet of Flowers, Sylvan Library, and Dark Ritual setting up for explosive turns. Early interaction included counters and bounce spells, notably a Chain of Vapor bouncing Godo to hand, disrupting its equip and attack sequence. The first few turns saw careful resource management and attempts to assemble combos or threats, with multiple players leveraging treasure tokens and card draw engines like Wheel of Fortune and Windfall to refill hands and maintain momentum. A significant turning point occurred when a series of counterspells and interaction around a critical sequence involving Dualcaster Mage copying a counterspell and a Force of Will exchange reset the board state, forcing players to adjust their plans. Godo repeatedly threatened to win quickly by equipping Helm of the Host, but was temporarily held back by interaction. However, the game’s tempo shifted as players drew multiple cards off Windfall and other mass draw spells, refilling their hands and setting up powerful storm or combo turns. Eventually, the game became a tense standoff with players holding Pact of Negation and other protection spells, preparing to execute their win conditions while countering opponents’ threats.