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THRASIOS/KRAUM vs IKRA/KRAUM vs GODO vs THRASIOS/JESKA - PLAY TO WIN VS ON STACK MTG - cEDH GAMEPLAY

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Commanders featured in this video Reviewed & Verified

Decklists

Deck Strategies

  • Ikra Shidiqi, the Usurper

    Ikra Shidiqi, the Usurper

    Focuses on gaining life and leveraging that life gain for incremental advantage, often through green and black synergies. The deck aims to stabilize the board while setting up efficient combos or value engines to close out the game.

  • Kraum, Ludevic's Opus

    Kraum, Ludevic's Opus

    Combines with Thrasios to form a versatile partner combo that focuses on card advantage, mana ramp, and combo finishes. The deck leverages blue for counterspells and green for ramp, aiming to assemble infinite mana or value engines for a decisive win.

  • Thrasios, Triton Hero

    Thrasios, Triton Hero

    Acts as a powerful card advantage engine paired with various partners to enable infinite mana combos or value-based wins. The deck uses efficient ramp and disruption to outpace opponents and execute combo turns.

  • Godo, Bandit Warlord

    Godo, Bandit Warlord

    Aggressively pursues equipment combos, particularly using Helm of the Host to create multiple combat phases and infinite attacks. The deck aims to quickly close the game through combat damage with equipment synergies and fast mana.

  • Jeska, Thrice Reborn

    Jeska, Thrice Reborn

    Leverages Jeska’s ability to generate additional combat phases and damage boosts in combination with Thrasios for ramp and card advantage. The deck focuses on aggressive combat wins enhanced by Jeska’s triggered abilities.

Gameplay Insights

  • 1

    Using Chain of Vapor to bounce Godo effectively delayed a fast combo win by removing the equipment from the battlefield, forcing a reset of the equip and attack sequence.

  • 2

    The exchange of counterspells around Force of Will and Dualcaster Mage created a crucial tempo swing, highlighting the value of interaction and timing in cEDH.

  • 3

    Multiple players leveraged mass draw spells like Windfall to refill their hands and find key combo pieces, showing the importance of hand replenishment in high-level cEDH play.

  • 4

    The presence of Pact of Negation and other free protection spells led to a tense stalemate where players prepared their combos while being ready to counter opponent's win attempts.

  • 5

    Managing life totals carefully was critical, especially with Ikra Shidiqi’s life gain synergies and aggressive damage from Godo's equipment combos putting pressure on opponents.

Notable Cards

  • Carpet of Flowers

    Carpet of Flowers

  • Sylvan Library

    Sylvan Library

  • Wheel of Fortune

    Wheel of Fortune

  • Chain of Vapor

    Chain of Vapor

  • Helm of the Host

    Helm of the Host

  • Force of Will

    Force of Will

  • Dualcaster Mage

    Dualcaster Mage

  • Windfall

    Windfall

  • Pact of Negation

    Pact of Negation

  • Lion's Eye Diamond

    Lion's Eye Diamond

  • Dark Ritual

    Dark Ritual

  • Cryptic Command

    Cryptic Command

  • Gemstone Caverns

    Gemstone Caverns

  • Mana Vault

    Mana Vault

Summary

The game began with players developing their mana bases and early board presence, with key spells like Carpet of Flowers, Sylvan Library, and Dark Ritual setting up for explosive turns. Early interaction included counters and bounce spells, notably a Chain of Vapor bouncing Godo to hand, disrupting its equip and attack sequence. The first few turns saw careful resource management and attempts to assemble combos or threats, with multiple players leveraging treasure tokens and card draw engines like Wheel of Fortune and Windfall to refill hands and maintain momentum. A significant turning point occurred when a series of counterspells and interaction around a critical sequence involving Dualcaster Mage copying a counterspell and a Force of Will exchange reset the board state, forcing players to adjust their plans. Godo repeatedly threatened to win quickly by equipping Helm of the Host, but was temporarily held back by interaction. However, the game’s tempo shifted as players drew multiple cards off Windfall and other mass draw spells, refilling their hands and setting up powerful storm or combo turns. Eventually, the game became a tense standoff with players holding Pact of Negation and other protection spells, preparing to execute their win conditions while countering opponents’ threats.

Description

More about the Nomad: bit.ly/3fZCgdT Dragonshield US link: bit.ly/326wwqN

This week on Play to Win we have Vincent and Simon to play some games before Strixhaven comes and CHANGES EVERYTHING (but that’s for next week’s video…)

WE HAVE

Dylan on Ikra/Kraum - www.moxfield.com/decks/kT3EigDl8kGB3k55huAxOQ

Cam on Thrasios/Kraum - www.moxfield.com/decks/vcd0-ASwLUG-zLSgEz8izw

Simon on Godo - www.moxfield.com/decks/URpEcoe6e0GBp3GzsstyBg

Vincent on Jeska/Thrasios - www.moxfield.com/decks/HoCg0sGUBUyJEpWOYK1fmw

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