Deck & Commander Strategies
The Mimeoplasm
Focuses on self-mill and reanimation, potentially creating large ooze threats from the graveyard.
Kelsien, the Plague
Aims to equip Kelsien with Deathtouch to ping and eliminate creatures, aiming for Voltron-style victory.
Yuriko, the Tiger's Shadow
Relies on dealing combat damage with ninjas, using Yuriko's ability to deal additional damage based on the CMC of cards flipped from the top of the deck.
Kaalia of the Vast
Seeks to cast high-cost Angels, Demons, or Dragons for free with Kaalia's attack trigger.
Gameplay Insights
- 1
Yuriko's player showed adept use of the Commander's ability, dealing significant damage to all opponents early in the game.
- 2
Esper Sentinel was used effectively by Kelsien's player to deter opponents from casting non-creature spells without paying additional mana.
- 3
The Mimeoplasm's player showed signs of a graveyard-focused strategy, using dredge cards like Golgari Grave-Troll and Life from the Loam to fill the graveyard.
Notable Cards
-
Golgari Grave-Troll
-
Esper Sentinel
-
Ponder
-
Frantic Search
-
Life from the Loam
-
Inkwell Leviathan
-
Gingerbrute
-
Exotic Orchard
-
Talisman of Hierarchy
-
Swamp
-
Watery Grave
Gameplay Summary
The Commander game quickly became a tense battlefield as each player unveiled their strategies.
The Mimeoplasm deck was seen digging through the graveyard, potentially setting up for a big creature play.
Kelsien, the Plague showed signs of a Voltron strategy, with its player hinting towards focusing on getting Deathtouch onto Kelsien to ping opponents' creatures.
Yuriko, the Tiger's Shadow was aggressive from the start, using ninjas and the Commander's ability to deal significant damage to all players.
Kaalia of the Vast seemed to be setting up for big Angel, Demon, and Dragon plays, but the game was still in its early stages at the end of the transcript.