Deck Strategies
Ich-Tekik, Salvage Splicer
An artifact and golem-focused deck leveraging sacrifice and artifact synergy to generate value and board presence.
Kenessos, Priest of Thassa
A blue-based creatures-of-the-deep deck that uses sea creature synergy and Thassa's abilities to manipulate combat and draw cards.
Admiral Beckett Brass
A pirate tribal deck that focuses on attacking aggressively, plundering opponents' resources, and taking advantage of pirate synergies.
Krark, the Thumbless
A red-focused chaos and artifact deck that capitalizes on random effects and explosive interactions to disrupt opponents and create unpredictable board states.
Greensleeves, Maro-Sorcerer
A spellcasting and value deck that leverages Maro’s abilities to generate card advantage and control the pace of the game through incremental advantage.
Gameplay Insights
- 1
Admiral Beckett Brass’s pirate plundering shifted the momentum by stealing key resources, forcing opponents to react defensively.
- 2
Kenessos’s manipulation of combat phases and card draw allowed sustained pressure and resilience against aggressive strategies.
- 3
Use of artifact synergy and sacrifice mechanics by Ich-Tekik created resilient board states that were difficult to remove efficiently.
- 4
Chaos elements from Krark introduced unpredictability that disrupted opponents’ plans and created openings for aggressive plays.
- 5
Managing technical difficulties while maintaining focus on board development showed the importance of adaptability during live gameplay.
Notable Cards
Scalding Tarn
Quicksilver Amulet
Summary
The game began with a typical slow setup phase as players deployed lands and early creatures while managing technical difficulties in the stream. Kenessos, Priest of Thassa's player focused on a creatures-of-the-deep theme, leveraging sea creatures and blue synergy to generate value. Admiral Beckett Brass aimed to capitalize on pirate tribal synergies to plunder opponents' resources and gain incremental advantage. Meanwhile, Ich-Tekik, Salvage Splicer and Krark, the Thumbless brought artifact synergy and chaos elements respectively, creating dynamic board states and unpredictable interactions. Greensleeves, Maro-Sorcerer contributed additional value through spellcasting and draw engines. A key turning point came when Admiral Beckett Brass started exerting pressure with aggressive pirate attacks and stealing valuable permanents, shifting the momentum toward aggressive tempo. Kenessos utilized Thassa’s ability to manipulate combat phases and protect key creatures, maintaining board presence and card advantage. The game saw multiple interactions around controlling the board while pursuing value engines. Ultimately, the match revolved around maintaining steady incremental gains through synergy while mitigating the pirate plundering and chaos disruptions. The win conditions hinged on overwhelming opponents with board presence, exploiting synergistic combos, or out-valuing others through spell and creature utility.