Raph & Mikey v Eruth v Tivit v Magda | CEDH Gameplay 058 thumbnail Blurred backdrop thumbnail

Raph & Mikey v Eruth v Tivit v Magda | CEDH Gameplay 058

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Value Plays Only MTG 60 EDH Gameplay videos

Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Raph & Mikey, Troublemakers

    Raph & Mikey, Troublemakers

    An aggressive Gruul deck aiming to chain extra combat phases and quickly close the game by attacking multiple times in a turn.

  • Eruth, Tormented Prophet

    Eruth, Tormented Prophet

    A spell-slinger deck leveraging looting effects and underworld interactions to generate card advantage and win through Underworld Breach combos.

  • Rograkh, Son of Rohgahh Silas Renn, Seeker Adept

    Rograkh, Son of Rohgahh / Silas Renn, Seeker Adept

    A fast combo deck that uses Rograkh's sacrifice ability to ramp mana quickly, enabling powerful spells like Necropotence and enabling a Brain Freeze mill combo for a quick win.

  • Kinnan, Bonder Prodigy

    Kinnan, Bonder Prodigy

    A mana ramp and infinite mana combo deck that uses Kinnan to generate massive mana and deploy game-ending threats.

  • Thrasios, Triton Hero Tymna the Weaver

    Thrasios, Triton Hero / Tymna the Weaver

    A value and combo deck that uses dual card advantage engines to assemble infinite mana combos or a Thassa's Oracle win condition.

  • Tivit, Seller of Secrets

    Tivit, Seller of Secrets

    A tempo and combo-oriented deck that can leverage instant-speed artifact synergy and interaction for quick wins.

  • Magda, Brazen Outlaw

    Magda, Brazen Outlaw

    A mono-red artifact tribal combo deck that generates treasure tokens and uses artifact synergies to assemble instant-speed wins with pieces like Clock of Omens.

Gameplay Insights

  • 1

    Sacrificing Rograkh as an additional cost to Diabolic Intent enabled fast access to Necropotence, providing a massive card advantage engine.

  • 2

    Using Brain Freeze and Lion's Eye Diamond in combination with Underworld Breach created an infinite mill loop that ended the game abruptly.

  • 3

    Magus of the Moon was cast early to disrupt opponents' mana bases, significantly slowing down blue-based decks reliant on fetchlands and dual lands.

  • 4

    Orcish Bowmasters was used aggressively in combat to remove valuable creatures like Timna, disrupting opponents' card draw engines.

  • 5

    Casting Chain of Vapor multiple times in response to opponents' threats allowed efficient bounce of key permanents, delaying combos and stabilizing the board.

  • 6

    Players employed careful land fetching and mana management to navigate disruption from artifact hate and blood moon effects.

  • 7

    The use of Survival of the Fittest and Demonic Tutor helped players sculpt their hands to assemble combos or establish board presence under pressure.

  • 8

    The tension between aggressive combo lines and control elements created a dynamic midgame where timing of key plays determined the outcome.

Notable Cards

  • Necropotence

    Necropotence

  • Lion's Eye Diamond

    Lion's Eye Diamond

  • Underworld Breach

    Underworld Breach

  • Brain Freeze

    Brain Freeze

  • Rograkh, Son of Rohgahh

    Rograkh, Son of Rohgahh

  • Orcish Bowmasters

    Orcish Bowmasters

  • Magus of the Moon

    Magus of the Moon

  • Grafdigger's Cage

    Grafdigger's Cage

  • Demonic Tutor

    Demonic Tutor

  • Survival of the Fittest

    Survival of the Fittest

  • Thassa's Oracle

    Thassa's Oracle

  • Clock of Omens

    Clock of Omens

  • Chrome Mox

    Chrome Mox

  • Mox Amber

    Mox Amber

  • Urza's Saga

    Urza's Saga

  • Blood Moon

    Blood Moon

Gameplay Summary

The first game featured a Gruul aggro deck led by Raffine & Mikey focusing on chaining extra combats to overwhelm opponents.

Early plays included ramp and disruption, but the pivotal moment came when the Rograkh, Son of Rohgahh deck exploded into action.

Rograkh was cast early and immediately sacrificed to power out Necropotence, drawing a massive hand.

Utilizing Lion's Eye Diamond and Underworld Breach, the Rograkh player assembled a lethal Brain Freeze loop, milling their entire deck and winning with an escaped Oracle.

The other decks tried to develop boards and prepare answers but were ultimately outpaced by this combo finish. In the second game, the focus shifted to a four-player game with commanders Thrasios/Tymna, Tivit, Magda, and Eruth.

Early turns saw ramp, mana rocks, and disruptive artifacts like Grafdigger's Cage and Magus of the Moon slowing the pace.

Magda generated treasures and applied pressure alongside artifact synergy, while Thrasios/Tymna looked to assemble infinite mana or a Thassa's Oracle win.

Key moments included a combat exchange involving Orcish Bowmasters disrupting Timna, and strategic tutors such as Demonic Tutor and Survival of the Fittest helping each player sculpt their hands.

The game demonstrated a balance of board control, combo setup, and resource denial, creating a tense midgame stalemate.

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