Deck Strategies
Loot, the Key to Everything
Uses exile-based synergy to cast multiple spells for reduced costs, generating card advantage and tempo by playing cards from exile and cascading into additional spells.
Stella Lee, Wild Card
Spell-slinging focused deck that leverages instants and sorceries to trigger prowess creatures and damage-dealing effects like Gutter Snipe, while drawing cards and controlling the board.
Tinybones, the Pickpocket
Utilizes opponents' graveyards by filling them with nonland permanents and then stealing or reanimating those permanents for incremental advantage, combined with discard and sacrifice synergies.
The Gitrog, Ravenous Ride
Ramp-heavy deck that sacrifices lands and creatures to draw cards and put large creatures onto the battlefield, generating value from land drops and graveyard interactions.
Gameplay Insights
- 1
Scott's use of Dork Olock Grizzled Genius significantly reduced the cost of spells exiled, enabling explosive turns with multiple spell casts from exile, cascading into additional card advantage and board presence.
- 2
Matt capitalized on casting multiple instants and sorceries in a single turn to trigger Gutter Snipe and Lock and Load repeatedly, dealing incremental damage to opponents and drawing cards to maintain pressure.
- 3
Chris's Tinybones capitalized on opponents discarding cards from effects like Burglar Rat and Siphon Mind to generate Zombie tokens and draw cards via Waste Not, creating a resilient board presence despite intermittent board wipes.
- 4
Kyle's mass board wipe with Calling Ritual destroyed many small permanents but fueled Kibo's growth and facilitated a powerful Gitrog trigger, drawing a large number of cards and ramping lands onto the battlefield, quickly rebuilding his position.
- 5
The interaction between cascading spells and cost reduction from Dork Olock allowed Scott to control the board with Volcanic Torrent and generate significant card advantage, shifting momentum in his favor during midgame.
- 6
Matt's use of Iris Roar of the Storm enabled the production of multiple flying 4/4 dragons with prowess, escalating his aerial threat level and forcing opponents to respond or take heavy damage.
- 7
Kyle's targeted removal of Stella Lee with Assassin's Trophy disrupted Matt's primary strategy, demonstrating the importance of timely removal in multiplayer Commander games.
Notable Cards
Lock and Load
Volcanic Torrent
Big Score
Waste Not
Topiary Stomper
Assassin's Trophy
Wall of Blood
Cascade Bluffs
Command Tower
Summary
The game began with each player establishing their mana base and quickly deploying their commanders. Scott utilized Loot, the Key to Everything, to maximize value from exiled cards, casting multiple spells with reduced costs thanks to Dork Olock Grizzled Genius. Matt, piloting Stella Lee, Wild Card, focused on spell-slinging with instants and sorceries, triggering abilities like Gutter Snipe and Lock and Load to draw cards and deal incremental damage. Chris, with Tinybones, the Pickpocket, focused on filling opponents' graveyards with nonland permanents to leverage Tinybones' ability, while Kyle's The Gitrog, Ravenous Ride deck aimed to ramp aggressively and capitalize on sacrifice synergies with large creatures and card draw.