Deck Strategies
Godo, Bandit Warlord
Ramp aggressively to 11 mana to cast Godo and Helm of the Host, then create infinite combat steps by copying Godo, enabling multiple attacks in a single turn for a lethal win.
Mairsil, the Pretender
Utilize graveyard synergies and combos involving Hateflayer and Sage of Hours to kill players one by one or take infinite turns, leveraging activated abilities and recursion.
Ghave, Guru of Spores
Generate infinite mana and tokens through undying and sacrificing creatures repeatedly, then capitalize on the tokens with creatures like Corpse Knight to win the game.
Sygg, River Cutthroat
Play a Doomsday combo deck that controls the board while assembling a precise five-card pile with Doomsday to win by decking out opponents or casting a lethal spell.
Gameplay Insights
- 1
The Sygg player effectively used Doomsday on turn three to assemble a winning pile and win quickly, showing the power of precise sequencing even in budget decks.
- 2
Godo's strategy emphasized mana ramping and cheating equipment onto Godo to gain infinite combat steps, but was disrupted before executing the combo.
- 3
Mairsil’s deck aimed to assemble combos involving Hateflayer and Sage of Hours but was unable to execute before the Doomsday combo ended the game.
- 4
Ghave focused on creating infinite mana and tokens through undying and sacrificing, intending to win with token synergies, but the game ended too fast for this to develop.
- 5
Using cheap mana rocks like Jeweled Amulet and Wayfarer's Bauble allowed for early acceleration that was crucial to enable the fast Doomsday combo.
- 6
The game demonstrated that budget cEDH decks can still operate at a very high speed and power level, capable of ending games in the first few turns.
Notable Cards
Doomsday
Helm of the Host
Necrotic Ooze
Hateflayer
Sage of Hours
Corpse Knight
Jeweled Amulet
Wayfarer's Bauble
Gush
Dark Ritual
Careful Study
Summary
The game featured a fast-paced and competitive four-player Commander match with budgeted decks led by Sygg, River Cutthroat; Mairsil, the Pretender; Ghave, Guru of Spores; and Godo, Bandit Warlord. Godo's deck focused on ramping aggressively to quickly equip Helm of the Host and generate infinite combat steps with copies of Godo, aiming for a quick and overwhelming combat phase. Mairsil aimed to leverage graveyard synergy and combos involving Hateflayer and Sage of Hours to lock down opponents or take infinite turns. Ghave's strategy revolved around producing infinite mana and sapling tokens through undying and sacrificing creatures repeatedly to win via creatures like Corpse Knight. Sygg, playing a Doomsday-based deck, sought to control the game and assemble a five-card Doomsday pile to win immediately after setting up a pile with precise card sequencing. The pivotal moment came early when the Sygg player executed a rapid Doomsday combo by casting Doomsday on turn three, assembling the winning pile, and winning the game by drawing out their deck and winning with a zero-card library. This demonstrated that despite budget restrictions, the decks could still execute powerful and quick wins. The gameplay highlighted the efficiency of Doomsday and the importance of precise sequencing and resource management to pull off a fast and decisive victory in a competitive environment. The other players worked toward their respective combos, but the quick Doomsday execution ended the game before other strategies fully developed.