(EDH) Umbris Vs Vadrok Vs Carth the Lion Vs Noyan Dar - Gameplay Ep.76 with Fitz Andy and Mod Anon! thumbnail Blurred backdrop thumbnail
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(EDH) Umbris Vs Vadrok Vs Carth the Lion Vs Noyan Dar - Gameplay Ep.76 with Fitz Andy and Mod Anon!

NeoRoyal House of Pricey Cardboard - EDH


Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Umbris, Fear Manifest

    Umbris, Fear Manifest

    Builds quickly by exiling cards from opponents’ libraries to grow Umbris's power, using low-cost creatures and mill elements with a Voltron finish of one big, lethal hit.

  • Vadrok, Apex of Thunder

    Vadrok, Apex of Thunder

    Artifact and treasure synergy deck that ramps through mutates and treasure generation, aiming to overwhelm opponents with explosive damage and efficient creature buffs.

  • Carth the Lion

    Carth the Lion

    A green-black planeswalker-centric deck focused on sorcery-speed board control, deploying powerful planeswalkers for value and finishing with overrun effects or game-ending board wipes like Death Cloud.

  • Noyan Dar, Roil Shaper

    Noyan Dar, Roil Shaper

    Control and land creature deck that animates lands for threats, uses board wipes and protective enchantments, and can win via infect damage through Inkmoth Nexus.

Gameplay Insights

  • 1

    Noyan Dar’s repeated animation of Inkmoth Nexus combined with View from Above enabled a lethal infect strike, effectively removing Fitz early and shifting board tension.

  • 2

    Fitz leveraged Smothering Tithe to generate significant treasure tokens, fueling casting of expensive spells and tutoring for key combo pieces like Mirror Entity and Scourge of Valkas.

  • 3

    Vadrok’s mutates on Dockside Extortionist created explosive treasure generation and multiple threats, accelerating his damage potential drastically in midgame.

  • 4

    Mod’s timely counterspells and Vivien, Monster's Advocate plays slowed opponents’ tempo and protected his board, while Vorinclex’s arrival severely hindered enemy mana and counter strategies.

  • 5

    Carth the Lion’s reliance on sorcery-speed board wipes and planeswalkers created a slow but steady control presence, attempting to stabilize until a decisive overrun or mass removal could clinch the game.

Notable Cards

  • Inkmoth Nexus

    Inkmoth Nexus

  • Smothering Tithe

    Smothering Tithe

  • Sensei's Divining Top

    Sensei's Divining Top

  • Dockside Extortionist

    Dockside Extortionist

  • Mirror Entity

    Mirror Entity

  • Scourge of Valkas

    Scourge of Valkas

  • Vorinclex, Monstrous Raider

    Vorinclex, Monstrous Raider

  • View from Above

    View from Above

  • Death Cloud

    Death Cloud

  • Genesis Wave

    Genesis Wave

  • Sword of Feast and Famine

    Sword of Feast and Famine

  • Crush of Tentacles

    Crush of Tentacles

Gameplay Summary

The game featured a dynamic four-player Commander match with diverse strategies clashing in a high-interaction environment.

Early turns saw players establishing their mana bases and deploying key pieces like Inkmoth Nexus for infect damage, mana acceleration artifacts, and card advantage engines such as Sensei's Divining Top and Smothering Tithe.

Umbris, Fear Manifest quickly began exiling cards from opponents' libraries to grow its power, threatening to finish the game with a single attack.

Meanwhile, Noyan Dar, Roil Shaper animated lands into creatures and focused on board control with repeated land creature threats and protective effects like View from Above. Vadrok's deck leveraged artifact synergies, treasure generation, and powerful mutates to ramp into significant damage output, exemplified by combos involving Dockside Extortionist and Mirror Entity.

Carth the Lion employed a slower, more controlling approach with sorcery-speed removal, planeswalkers accumulation, and big finishers like Death Cloud and Genesis Wave.

A pivotal moment occurred when Noyan Dar secured an infect kill on Fitz with an animated Inkmoth Nexus, swinging the game momentum.

Mod's casting of Vorinclex, Monstrous Raider added pressure by disrupting opponents' mana and counters, especially threatening to the infect strategy.

The game balanced between aggressive infect threats, artifact-fueled combo turns, and control elements, with players carefully timing their board wipes and counterspells to maintain advantage and survive until their win conditions could be realized.

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