Deck Strategies
Heliod, the Radiant Dawn
Heliod aims to build a resilient board with tokens and utilize life gain synergies to control the game, often leveraging enchantments and combo potential with creatures to win through combat or infinite lifegain combos.
Tymna the Weaver / Malcolm, Keen-Eyed Navigator
This partner combination focuses on aggressive card draw and efficient creatures to apply pressure early while using tutors and interaction to assemble combos or dominate the board state.
Jodah, the Unifier
Jodah leverages the five-color identity to access a broad range of powerful spells and combo pieces, aiming to stabilize with control elements and then execute a game-winning combo or overwhelming board presence.
Stella Lee, Wild Card
Stella Lee’s deck focuses on value generation through card draw and disruption, using tutors and spells like Expedite to maintain tempo and out-resource opponents while setting up powerful interactions.
Gameplay Insights
- 1
Countering Ristic Study early with Offer You Can't Refuse significantly slowed down the primary card draw engine for one player, affecting their tempo.
- 2
Using Displacer Kitten to flicker multiple Faeries enabled a loop to draw through the entire library, showcasing an effective infinite draw combo setup.
- 3
Casting Thassa's Oracle after drawing the deck set up a potential immediate win condition by decking out the player.
- 4
Players prioritized mana acceleration and interaction early to stabilize and prevent opponents from establishing combos too quickly.
- 5
The use of tutors like Enlightened Tutor and Mystical Tutor was crucial for finding key combo pieces and mana rocks to enable powerful plays.
Notable Cards
Displacer Kitten
Mana Crypt
Thassa's Oracle
Consecrated Sphinx
Ponder
Enlightened Tutor
Expedite
Brainstorm
Summary
The game started with each player setting up their mana base and early defenses, with some tutors and card draw spells establishing their initial board presence. Key early plays included casting mana rocks and interaction spells to control the pace, such as the countering of a Ristic Study with Offer You Can't Refuse, disrupting a major source of card draw. The game featured notable interactions around flicker effects with Displacer Kitten and card draw engines like Mana Crypt and Thassa's Oracle, setting the stage for potential infinite or near-infinite draw loops. One player leveraged the synergy between mana rocks and flicker creatures to repeatedly draw through their deck, aiming to find a combo piece to clinch the game. Meanwhile, other players focused on maintaining board control with spot removal and counterspells, attempting to prevent early combos and preserve life totals. The game showed a strong emphasis on tempo and resource denial, with players carefully juggling their mana and cards to outmaneuver opponents.