Deck Strategies
Nevinyrral, Urborg Tyrant
Utilize aristocrat synergies with sacrifice and token generation combined with powerful planeswalkers for control and board dominance, aiming to win through attrition or commander damage after stabilizing the board.
Kathril, Aspect Warper
Fill the graveyard quickly with creatures having multiple keywords to maximize Kathril’s reanimation ability, overwhelming opponents with large, keyword-rich creatures returned to the battlefield.
Thassa, God of the Sea
Deploy a swarm of unblockable creatures enhanced by equipment and protective control spells to steadily damage opponents, leveraging evasion and card advantage.
Sisay, Weatherlight Captain
Use Sisay’s ability to tutor for key legendary creatures to adapt to board states, building a powerful board presence with synergy among legends and token generators to win through combat damage.
Gameplay Insights
- 1
Nevinyrral’s -10 ability to steal commanders was a pivotal moment that disrupted opponents’ strategies and shifted board control.
- 2
The use of Propaganda by Nevinyrral effectively deterred attacks, buying time to capitalize on board presence.
- 3
Sisay’s synergy with Trostani produced lifelink tokens that pressured opponents and stabilized her life total.
- 4
Kathril’s deck relied heavily on graveyard setup and reanimation, but was slowed by Nevinyrral’s board wipes and control spells.
- 5
Early mana screw affected multiple players, influencing pacing and forcing reliance on utility spells and ramp artifacts.
- 6
Counterspells and removal were crucial in maintaining board control and preventing key threats from resolving.
Notable Cards
Essence Capture
Propaganda
Sapphire Medallion
Keeper of the Accord
Sisay, Weatherlight Captain
Thassa, God of the Sea
Nevinyrral, Urborg Tyrant
Kathril, Aspect Warper
Summary
The game began with each player establishing their board state cautiously, with early turns focused on ramping mana and playing utility creatures. Nevinyrral, Urborg Tyrant leveraged aristocrat synergies and planeswalkers to generate board presence and control, while Kathril, Aspect Warper aimed to fill the graveyard with creatures for a potent reanimation threat. Thassa, God of the Sea ramped into unblockable creatures supported by control and equipment, seeking to chip away damage stealthily. Sisay, Weatherlight Captain utilized a five-color legendary creature toolbox strategy, ramping into powerful creatures and tokens to dominate the board. A key turning point was Nevinyrral’s use of his -10 planeswalker ability to steal opponents' commanders, disrupting their plans and shifting the dynamic significantly. This, combined with a well-timed Propaganda, allowed Nevinyrral to stabilize and deter attacks. Meanwhile, Sisay's synergy with Trostani, Discordant generated lifelink token armies, applying pressure. Kathril’s graveyard setup and reanimation threats were hampered by Nevinyrral’s board wipes. The game featured tactical exchanges with counterspells and removal spells shaping the battlefield, emphasizing control and incremental advantage. The clash of equipment-enhanced unblockable creatures and aristocrat-driven sacrifice themes underscored the diverse strategies in play.