Satoru vs Yurlok vs Tergrid vs Gyruda | Commander Melee S1:E4 | EDH Gameplay by @KingdomsTV MTG thumbnail Blurred backdrop thumbnail
KingdomsTV profile icon

Satoru vs Yurlok vs Tergrid vs Gyruda | Commander Melee S1:E4 | EDH Gameplay by @KingdomsTV MTG

KingdomsTV


Commanders featured in this Gameplay Reviewed & Verified

Deck & Commander Strategies

  • Satoru Umezawa

    Satoru Umezawa

    This deck aims to sneak in damage with unblockable creatures and use the ninjutsu mechanic for surprise attacks.

  • Yurlok of Scorch Thrash

    Yurlok of Scorch Thrash

    Yurlok's deck centers around mana burn, punishing opponents for unused mana and forcing careful resource management.

  • Tergrid, God of Fright // Tergrid's Lantern

    Tergrid, God of Fright

    Tergrid's strategy is to force opponents to sacrifice cards, which are then stolen to provide advantage.

  • Gyruda, Doom of Depths

    Gyruda, Doom of Depths

    Gyruda aims to mill opponents' decks and steal the best creatures, with potential for combo plays.

Gameplay Insights

  • 1

    Jon M's decision to cast Overabundance changed the dynamics of the game, making every tap of land for mana a double-edged sword.

  • 2

    Dillon's Gyruda, Doom of Depths milling strategy became significantly more potent when combined with Sakashima's Protege, allowing for multiple milling actions in a single turn.

  • 3

    Jordan's defensive play with Siren Stormtamer to counter Grief's ability demonstrated a keen awareness of the importance of hand preservation in this match-up.

Notable Cards

  • Overabundance

    Overabundance

  • Sakashima's Protege

    Sakashima's Protege

  • Gyruda, Doom of Depths

    Gyruda, Doom of Depths

  • Satoru Umezawa

    Satoru Umezawa

  • Yurlok of Scorch Thrash

    Yurlok of Scorch Thrash

Gameplay Summary

In a high-powered match-up, Jordan's Satoru Umezawa deck showcased its ninja-like sneak attacks, with multiple unblockable creatures setting the stage for a tense game.

Jon M's Yurlok of Scorch Thrash introduced an old-school element with mana burn adding an extra layer of complexity.

Jason R's Tergrid, God of Fright was a fear-inducing presence on the board, while Dillon's Gyruda, Doom of Depths aimed to mill opponents and steal valuable cards.

The game reached a pivotal moment when Jon M's Yurlok of Scorch Thrash cast Overabundance, increasing mana production but also causing damage.

Dillon's Gyruda, Doom of Depths took advantage of this, copying Gyruda with Sakashima's Protege and triggering multiple mills, leading to a game state that heavily favored Dillon.

Watch on YouTube