MTG Commander Gameplay | Alaundo, King Darien XLVIII, Shorikai, Umbris | EP64 thumbnail Blurred backdrop thumbnail
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MTG Commander Gameplay | Alaundo, King Darien XLVIII, Shorikai, Umbris | EP64

Commander's Conclave


Commanders featured in this Gameplay Reviewed & Verified

Deck & Commander Strategies

  • Umbris, Fear Manifest

    Umbris, Fear Manifest

    A mill and exile strategy that grows Umbris by exiling cards from opponents' libraries, aiming to create large creatures and possibly win through damage or alternative means once the opponents' decks are depleted.

  • Alaundo the Seer

    Alaundo the Seer

    A combo and control deck leveraging time counters and card exile to generate powerful creatures with haste, aiming to overwhelm opponents or win by drawing the entire deck using lab maniac effects.

  • King Darien XLVIII

    King Darien XLVIII

    Token and anthem strategy focused on producing soldier tokens and buffing them, using Darien's ability to create tokens and protect the board, with a secondary focus on human tribal synergies.

  • Shorikai, Genesis Engine

    Shorikai, Genesis Engine

    A value and artifact synergy deck that generates card advantage and board presence through frequent draws, looting, and artifact interactions, with possible alternative win conditions centered on artifact combos.

Gameplay Insights

  • 1

    Players showed caution in the early game, focusing on ramp and setting up mana bases before committing to aggressive plays.

  • 2

    Umbris’s ability to grow by exiling cards created a looming threat that could quickly escalate, making it a priority target.

  • 3

    Alaundo’s combo potential with time counters and haste granted by creature entry posed a significant late-game threat through massive creature swings or full deck draws.

  • 4

    King Darien’s token production and anthem effects created a steady board presence that could protect against early aggression and snowball into a powerful army.

  • 5

    Shorikai’s incremental value engine and artifact synergies allowed for consistent card advantage and multiple pathways to victory, including artifact-based combos.

Notable Cards

  • Umbris, Fear Manifest

    Umbris, Fear Manifest

  • Alaundo the Seer

    Alaundo the Seer

  • King Darien XLVIII

    King Darien XLVIII

  • Shorikai, Genesis Engine

    Shorikai, Genesis Engine

  • Sunken Ruins

    Sunken Ruins

  • Marsh Flats

    Marsh Flats

  • Rejuvenating Springs

    Rejuvenating Springs

  • Search for Tomorrow

    Search for Tomorrow

Gameplay Summary

The game opened with all four players setting up their mana bases and early board presence cautiously.

Umbris, Fear Manifest, piloted by Edward, focused on exile-based mill strategies, aiming to grow Umbris by exiling opponent's cards and threatening with large creatures or alternate win conditions.

Alaundo the Seer, played by Josh, centered around manipulating time counters and exiling cards to fuel a combo-centric strategy that could produce large evasive creatures and potentially draw out the entire deck for a lab maniac-style win.

King Darien XLVIII, commanded by Brandon, pursued a token-centric strategy with a human soldier tribal theme, leveraging token creation and anthem effects to build a resilient army backed by Darien's protective abilities.

Finally, Food in the Noble brought Shorikai, Genesis Engine, a value-driven artifact creature deck that generates incremental advantages through card draw, looting, and crew synergies, with an eye towards alternative win conditions via artifact interactions.

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