Deck Strategies
Alesha, Who Laughs at Fate
This deck is designed around aggressive gameplay, with a focus on attacking.
Tinybones, Bauble Burglar
Tinybones aims to cause opponents to discard cards and then play those cards, creating a disruptive playstyle.
Aphelia, Viper Whisperer
The Aphelia deck generates snake and gorgon tokens and takes advantage of deathtouch to control the board.
Hurska, Sweet-Tooth
Hurska focuses on life gain and punishing opponents, with alternate win conditions built into the deck.
Gameplay Insights
- 1
Jeff's Tinybones presents a significant threat to the table, forcing the other players to consider how to deal with it early in the game.
- 2
The Aphelia deck's ability to generate tokens and exploit deathtouch creates interesting dynamics on the board.
- 3
Swiftfoot Boots provides valuable protection and haste, demonstrating the importance of equipment in Commander games.
- 4
Hexdrinker's level up mechanic offers a potential powerhouse creature, if it can be leveled up before being dealt with by opponents.
Notable Cards
Tinybones, Bauble Burglar
Aphelia, Viper Whisperer
Alesha, Who Laughs at Fate
Golgari Signet
Swiftfoot Boots
Hexdrinker
Summary
The match begins with the players introducing their commanders and deck strategies. Alesha focuses on aggressive gameplay, Tinybones aims to make opponents discard cards and play them, Aphelia plans to generate tokens and exploit deathtouch, and Hurska intends to gain life and punish opponents. The early game sees the players setting up their boards and starting to execute their strategies. Tinybones, played by Jeff, quickly becomes a target due to its disruptive ability to make opponents discard cards and play them. Towards the middle of the game, the tension increases as players start to make significant plays, with the threat of Tinybones looming over the table.