Miara/Tevesh vs Slogurk | Duel Commander | MU 102421 | Round 3 thumbnail Blurred backdrop thumbnail
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Miara/Tevesh vs Slogurk | Duel Commander | MU 102421 | Round 3

Duel Commander PH


Commanders featured in this Gameplay Reviewed & Verified

Decklist

Deck & Commander Strategies

  • Miara, Thorn of the Glade Tevesh Szat, Doom of Fools

    Miara, Thorn of the Glade / Tevesh Szat, Doom of Fools

    This deck combines Miara's token generation and sacrifice outlets with Tevesh's ability to discard and recast spells, aiming to grind out value through incremental advantage and board presence. The win condition revolves around overwhelming opponents with a steady stream of tokens and leveraging sacrifice synergies for card advantage and control.

  • Slogurk, the Overslime

    Slogurk, the Overslime

    Slogurk's deck focuses on proliferating slime counters and using them to grow threats and disrupt opponents. It uses counter interactions to control the board and build a resilient board state, aiming to win through attrition and gradual escalation of threats.

Gameplay Insights

  • 1

    The combination of Miara's token generation with Tevesh's sacrifice and discard abilities created a strong engine for value and board presence.

  • 2

    Slogurk's strategy relied heavily on counter manipulation to maintain board control and pressure opponents incrementally.

  • 3

    Careful resource management and timing of key activations were pivotal in shifting tempo and securing advantages.

  • 4

    The synergy between token generation and sacrifice outlets allowed Miara/Tevesh to out-value Slogurk in longer exchanges.

Notable Cards

  • Miara, Thorn of the Glade

    Miara, Thorn of the Glade

  • Tevesh Szat, Doom of Fools

    Tevesh Szat, Doom of Fools

  • Slogurk, the Overslime

    Slogurk, the Overslime

Gameplay Summary

The Duel Commander match featured three games between Slogurk, the Overslime and a Miara, Thorn of the Glade / Tevesh Szat, Doom of Fools team.

The gameplay unfolded with both sides leveraging their commanders' unique abilities to establish board presence and control.

Miara and Tevesh's deck aimed to generate incremental advantage through token and sacrifice synergies, while Slogurk sought to capitalize on slime and counter interactions to overwhelm opponents.

Key moments included the utilization of Tevesh's sacrifice outlet to maintain card advantage and Miara's ability to generate tokens that applied continuous pressure.

Slogurk responded by deploying threats that grew with counters and disrupting the opponent's setup.

The games saw shifts in tempo as players managed resources carefully, with the Miara/Tevesh deck focusing on attrition and value to secure victory.

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