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It's a Brawl! Chaotic Commander MTG EDH Gameplay

Chaotic Commander


Commanders featured in this Gameplay Reviewed & Verified

Deck & Commander Strategies

  • Anim Pakal, Thousandth Moon

    Anim Pakal, Thousandth Moon

    Builds a human tribal deck that creates tokens and uses burn effects for incremental damage, leveraging human synergies.

  • Valduk, Keeper of the Flame

    Valduk, Keeper of the Flame

    Generates a steady stream of hasty elemental tokens and uses equipment to boost Valduk, aiming for aggressive combat damage and board presence.

  • Kelsien, the Plague

    Kelsien, the Plague

    Acts as a sniper, removing specific threats with precision removal and controlling the board state to maintain advantage.

  • Zinnia, Valley's Voice

    Zinnia, Valley's Voice

    Though details were limited, Zinnia typically focuses on spellcasting and retroactive effects, likely aiming for a combo or control strategy.

Gameplay Insights

  • 1

    Early deployment of Valduk and equipping him with cheap equipment accelerated board development and pressure.

  • 2

    Using artifacts to ramp into threats quickly was essential, but artifact removal like Vandalblast effectively slowed down some players' strategies.

  • 3

    Valduk’s hasty elementals enabled aggressive attacks even on early turns, forcing opponents to respond or lose significant life.

  • 4

    Players capitalized on triggered abilities such as explorer scope to optimize their attacks and draws.

  • 5

    The synergy between offspring cost creatures like AGOT Instigator created additional tokens and damage triggers, increasing board presence exponentially.

Notable Cards

  • Leather Armor

    Leather Armor

  • Conqueror's Flail

    Conqueror's Flail

  • Basilisk Collar

    Basilisk Collar

  • Vandalblast

    Vandalblast

  • Arcane Signet

    Arcane Signet

  • Talisman of Conviction

    Talisman of Conviction

  • Cliffhaven Kitesail

    Cliffhaven Kitesail

Gameplay Summary

The game began with players setting up quickly, with early mana acceleration from artifacts like Soul Ring and Talisman of Conviction.

Valduk, Keeper of the Flame came down early and began creating hasty elemental tokens each turn, providing a steady stream of attackers.

Meanwhile, Anim Pakal, Thousandth Moon focused on generating small creatures, potentially with burn effects, while Kelsien, the Plague aimed to act as a sniper, removing key threats as they appeared.

The board state quickly became aggressive with multiple tokens on the battlefield, and Valduk's large flying presence threatened considerable damage.

Artifact removal and disruption played a key role, with Vandalblast clearing several important artifacts, slowing down some of the equipment synergies.

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