THE CRAZIEST STORM GAME EVER? [cEDH GAMEPLAY] RAL v KINNAN v FIRE LORD AZULA v ROG\THRASIOS thumbnail Blurred backdrop thumbnail

THE CRAZIEST STORM GAME EVER? [cEDH GAMEPLAY] RAL v KINNAN v FIRE LORD AZULA v ROG\THRASIOS

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Things in the Ice 93 EDH Gameplay videos

Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Fire Lord Azula

    Fire Lord Azula

    Utilizes aggressive red-based spells and creatures to pressure opponents while leveraging burn and storm mechanics for a quick combo finish.

  • Rograkh, Son of Rohgahh Thrasios, Triton Hero

    Rograkh, Son of Rohgahh // Thrasios, Triton Hero

    Combines the aggressive creature-based strategy of Rograkh with Thrasios’s ability to filter and draw cards, enabling flexible midrange and combo plays.

  • Ral, Monsoon Mage // Ral, Leyline Prodigy

    Ral, Monsoon Mage // Ral, Leyline Prodigy

    Focuses on generating large amounts of mana through rituals and drawing cards to storm off with multiple spells in a single turn, aiming to win through a big storm count.

  • Kinnan, Bonder Prodigy

    Kinnan, Bonder Prodigy

    Leverages mana ramp from nonland permanents to accelerate into powerful spells and combos, often aiming to generate explosive turns by tapping mana sources multiple times.

Gameplay Insights

  • 1

    Flare of Duplication copying Frantic Search enabled a significant increase in storm count and card draw, pivotal for the storm player's combo sequence.

  • 2

    The use of Quiet Speculation to mill cards with flashback helped fuel graveyard and storm synergies, showcasing deep deck interaction.

  • 3

    Players balanced aggressive early mana development with holding counterspells, creating a tense dynamic between combo assembly and disruption.

  • 4

    Wheel of Fortune was used strategically to refresh hands and find needed combo pieces during the storm sequence.

  • 5

    Choosing not to use a Flare of Denial counterspell early allowed the storm player to maintain enough cards to execute a winning combo, highlighting calculated risk-taking.

Notable Cards

  • Mox Opal

    Mox Opal

  • Mox Amber

    Mox Amber

  • Seething Song

    Seething Song

  • Quiet Speculation

    Quiet Speculation

  • Wheel of Fortune

    Wheel of Fortune

  • Frantic Search

    Frantic Search

  • Flare of Duplication

    Flare of Duplication

  • Force of Will

    Force of Will

  • Flare of Denial

    Flare of Denial

Gameplay Summary

This competitive Commander game features a high-stakes storm matchup involving Fire Lord Azula, Rograkh, Son of Rohgahh with Thrasios, Ral, Monsoon Mage, and Kinnan, Bonder Prodigy.

The game begins with players efficiently setting up mana via fast lands, artifacts like Mox Opal and Mox Amber, and ramp spells.

Early turns focus on resource development, with key pieces like Ral and Thrasios hitting the battlefield to enable combo potential.

The tension escalates as Ral’s player uses rituals and card draw spells like Seething Song and Quiet Speculation to fuel a storm count, while opponents hold counterspells and reactive plays to disrupt the combos.

A critical moment occurs when a Flare of Duplication copies a Frantic Search, allowing a massive spell sequence to unfold, increasing storm count and card advantage.

Despite multiple attempts at disruption, the storm player pushes through with a Wheel of Fortune and a barrage of spells, culminating in a powerful storm finish.

The game showcases the delicate balance between fast combo execution and timely interaction in cEDH.

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