Deck & Commander Strategies
Kodama of the East Tree
Assemble Protean Hulk and sacrifice it to immediately win by comboing with creatures that trigger on Hulk's death.
Minsc, Beloved Ranger
Use Minsc's ability to reduce Protean Hulk to 0/0, killing it instantly and enabling a combo finish.
Tasigur, the Golden Fang
Generate infinite mana with Hullbreaker Horror and mana rocks, then use that mana to draw the entire deck and win.
Tevesh Szat, Doom of Fools
Similar to other Hulk decks, get Protean Hulk on board, sacrifice it, and combo out quickly for an immediate win.
Toxrill, the Corrosive
Utilize Hullbreaker Horror and infinite mana combos to cast devastating board wipes like Meat Hook Massacre and close out the game.
Gameplay Insights
- 1
Players prioritized early mana acceleration through mana rocks and ramp spells to enable quick combo assembly.
- 2
The use of wheels and discard effects was critical to disrupt opponents’ hands and delay their combos.
- 3
Necropotence provided powerful card advantage but at a significant life cost, influencing decision-making under pressure.
- 4
Timing of protective and counter spells like Force of Will and Slaughter Pact were key to maintaining board presence and stopping combos.
- 5
Multiple players attempted to execute Protean Hulk combos, making it a central threat that needed to be pressured or interrupted.
- 6
Generating infinite mana with Hullbreaker Horror was a pivotal strategic goal for some decks to facilitate drawing out the deck or casting lethal spells.
- 7
Players engaged in careful politicking and priority management to maximize their plays and minimize opportunities for opponents.
Notable Cards
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Protean Hulk
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Hullbreaker Horror
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Necropotence
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Cabal Ritual
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Diabolic Intent
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Arcane Signet
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Brainstorm
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Force of Will
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Prismatic Vista
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Bayou
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Scalding Tarn
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Mox Diamond
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Slaughter Pact
Gameplay Summary
The game featured five competitive cEDH decks piloted by skilled players, each employing distinct strategies centered around their commanders.
Early turns saw players establishing mana bases and deploying key artifacts like mana rocks and ramp spells to accelerate their game plans.
Kodama of the East Tree and Minsc decks both aimed to assemble Protean Hulk combos, leveraging Hulk's sacrifice to win immediately, while the Tasigur and Toxrill decks focused on generating infinite mana with Hullbreaker Horror and mana rocks, then using that mana to draw out their decks or cast game-ending spells like Meat Hook Massacre.
Tevesh Szat's Doom Hulk deck also sought to put Protean Hulk into play and execute a combo kill.
The game involved several pivotal moments where players used wheels, tutors, and disruption spells to maintain pressure and prevent opponents from assembling their combos smoothly.
Necropotence was a notable card in play, fueling card advantage at the cost of life.
Despite multiple attempts and lines set up to win, the game developed into a tense back-and-forth, with players carefully managing resources and responses.
The critical turning points revolved around successful infinite mana generation and the timely execution of Protean Hulk combos, ultimately determining the winner.