Deck Strategies
Old Gnawbone
This deck's strategy revolves around generating massive amounts of mana and using it to fuel powerful spells and abilities.
Disa the Restless
The deck's strategy focuses on controlling the board with powerful equipment and maximizing the value of attack triggers.
Elenda, the Dusk Rose
This deck aims to generate a swarm of tokens and leverage them for both offensive and defensive purposes.
Astor, Bearer of Blades
The deck seeks to dominate the game with powerful attack triggers and equipment, using Astor's ability to reduce the cost of equipping.
Gameplay Insights
- 1
Dylan's use of Mask of Memory on Astor showcased the power of card draw in Commander, allowing him to cycle through his deck and find key pieces.
- 2
Teferi's Protection was a key card for Dylan, saving his commander from Cam's Pyro and preserving his board state.
- 3
Cam's use of Pyro and Barro was a pivotal play, allowing him to control the board and dictate the flow of combat.
- 4
Maddy's use of Elenda and the Corpse Knight created a constant pressure on the opponents, requiring them to carefully consider their actions.
- 5
Jim's Old Gnawbone deck demonstrated the potential of mana ramp in Commander, enabling him to cast powerful spells and establish a strong board presence.
Notable Cards
Mask of Memory
Teferi's Protection
Luxury Suite
Nature's Lore
Talisman of Impulse
Argentum Armor
Burnished Hart
Summary
This game of casual Commander was an engaging match with several key plays and interesting moments. Early on, the players started establishing their board presences, with Jim's Old Gnawbone deck focusing on generating vast amounts of mana, Cam's Tago Timna deck aiming to control the board with powerful equipment, Maddy's Elenda deck applying pressure with a swarm of tokens, and Dylan's Astor deck seeking to dominate with powerful attack triggers and equipment. The game saw a few dramatic swings, with each player trying to build an advantage while disrupting their opponents' strategies. In particular, some key plays involved Dylan's use of Mask of Memory and Teferi's Protection, and Cam's use of Pyro and Barro to control the board.