Deck & Commander Strategies
Tannuk, Memorial Ensign
Utilizes landfall triggers to deal damage to each opponent and draw cards, aiming to chain multiple land drops per turn to maximize damage and card advantage.
Ragost, Deft Gastronaut
Focuses on artifact and food token synergies, sacrificing artifacts and foods to deal damage and gain life, repeatedly untapping to apply constant pressure.
Infinite Guideline Station
Builds a board of multicolored permanents to create multiple 2/2 robot artifact creatures, then transforms into a large flying creature that draws cards per multicolored permanent, aiming for value and card draw to outpace opponents.
Tannuk, Steadfast Second
Leverages haste granted to other creatures and the warp mechanic to cast artifacts and red creatures quickly and repeatedly, focusing on dragons and ETB effects to dominate the board.
Gameplay Insights
- 1
Ragost's ability to sacrifice artifacts and foods to deal damage each turn creates recurring pressure and life gain, making it difficult for opponents to ignore.
- 2
Infinite Guideline Station's strategy to ramp multicolored permanents allows it to produce a large number of 2/2 artifact creatures and eventually become a massive flying threat that draws cards each attack.
- 3
Tannuk, Memorial Ensign's landfall damage combined with card draw provides a steady stream of value, benefiting from multiple land drops per turn.
- 4
The warp mechanic in Tannuk, Steadfast Second's deck enables casting powerful artifacts and red creatures multiple times, facilitating explosive plays and chaining ETB effects.
- 5
Early board development with utility creatures like Murmuring Boss and Marasa Root Brazer supports mana ramp and triggers key abilities, enabling aggressive and synergistic plays.
Notable Cards
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Tannuk, Memorial Ensign
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Ragost, Deft Gastronaut
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Infinite Guideline Station
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Tannuk, Steadfast Second
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Great Furnace
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Abstergo Entertainment
Gameplay Summary
The game begins with each player setting up their board with their respective commanders and supporting permanents.
Tannuk, Memorial Ensign focuses on a landfall strategy that deals damage to opponents and draws cards, aiming to leverage multiple land drops for incremental advantage.
Ragost, Deft Gastronaut centers around artifact synergies and sacrificing artifacts or food tokens to deal damage and gain life, enabling repeated activation of its damaging ability.
Infinite Guideline Station relies on building a multicolored board state to generate a number of 2/2 robot artifact creatures and eventually transforming into a large flying attacker that draws cards based on multicolored permanents, aiming for value and card advantage.
Tannuk, Steadfast Second emphasizes haste and the new warp mechanic to cast artifacts and red creatures early and repeatedly, with a focus on dragons and ETB effects to overwhelm opponents. Early turns see players developing their mana bases and deploying key creatures such as Murmuring Boss and Marasa Root Brazer to support their strategies.
Ragost aggressively uses artifact sacrifice to apply pressure through damage and life gain.
The gameplay involves tactical use of landfall triggers, multi-colored permanents, and artifact interactions, creating dynamic board states with repeated damage and card draw.
A pivotal moment appears when Ragost uses its ability to deal three damage to all opponents, and the Infinite Guideline Station player begins to ramp multicolored permanents to build a formidable board.
The game revolves around balancing incremental damage, card advantage, and timing of big creatures or combos, with the win conditions hinging on overwhelming opponents with damage or locking the board through repeated value generation from the commanders' unique abilities.