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HAPPY HALLOWEEN!!! EDH Gameplay 123 - Zhulodok VS Tegwyll VS The Scarab God VS Edgar

Affinity For Commander

Commanders featured in this video Reviewed & Verified

Decklist

Deck Strategies

  • Edgar Markov

    Edgar Markov

    Aggressively builds a vampire token army, leveraging lifelink and anthem effects to overwhelm opponents through combat damage and drain life.

  • The Scarab God

    The Scarab God

    Controls the game by milling opponents and reanimating creatures from graveyards to maintain continuous board presence and value.

  • Tegwyll, Duke of Splendor

    Tegwyll, Duke of Splendor

    Creates a swarm of fairy tokens with life-gain synergies to slowly drain opponents’ life and build a resilient board.

  • Zhulodok, Void Gorger

    Zhulodok, Void Gorger

    Utilizes cascade spells and mana ramp to flood the battlefield with powerful Eldrazi and generate overwhelming pressure.

Gameplay Insights

  • 1

    Edgar Markov’s use of lifelink and anthem triggers created a significant life buffer, allowing aggressive attacks to wear down opponents while sustaining his own life total.

  • 2

    The Scarab God’s milling strategy was effective in pressuring opponents’ libraries, while reanimation kept his board presence consistent despite removals.

  • 3

    Merciless Eviction was a game-changing board wipe that reset the battlefield, disrupting all players’ tempo and forcing a rebuild from scratch.

  • 4

    Zhulodok’s cascade triggers generated multiple spells in a single turn, accelerating board development and card draw, though he struggled to equip key equipment like Whisper Silk Cloak.

  • 5

    Tegwyll’s token and life gain synergy allowed steady incremental damage and life gain, but lacked the explosive finishers seen in other decks.

Notable Cards

  • Gifted Aetherborn

    Gifted Aetherborn

  • Sanctum Seeker

    Sanctum Seeker

  • Skullclamp

    Skullclamp

  • Relentless Dead

    Relentless Dead

  • Merciless Eviction

    Merciless Eviction

  • Thought Vessel

    Thought Vessel

  • Thirst for Knowledge

    Thirst for Knowledge

  • Whip of Erebos

    Whip of Erebos

  • Crystal Vein

    Crystal Vein

  • Mocking Sprite

    Mocking Sprite

Summary

The game started with all four players establishing their board states and ramping into their commanders. Edgar Markov quickly built a strong vampire army enhanced by lifelink and pump effects, gaining significant life and board presence early on. The Scarab God player focused on milling opponents while reanimating key creatures like Relentless Dead to maintain pressure and card advantage. Tegwyll, Duke of Splendor, developed a fairy token swarm with life-gain synergies, slowly chipping away at opponents. Zhulodok, the Void Gorger, utilized cascade effects and mana acceleration to flood the board with Eldrazi and other threats. A pivotal moment occurred when Edgar Markov leveraged lifelink and token generation to dominate combat damage exchanges, forcing opponents into defensive positions. Meanwhile, The Scarab God player used mill strategies alongside reanimation to generate value and control the board. The game shifted dramatically when Edgar cast Merciless Eviction, wiping all creatures and resetting the board state, putting pressure on all players to rebuild. However, The Scarab God quickly recovered by recasting its commander and continuing the mill strategy, while Edgar rebuilt his vampire forces. The interplay between aggressive combat, milling, and board wipes shaped the dynamic flow of the game, with each player attempting to leverage their unique synergies to outlast their opponents.

Description

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