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CEDH Gameplay Lightning Round!

Playing With Power MTG


Commanders featured in this Gameplay Reviewed & Verified

Deck & Commander Strategies

  • Godo, Bandit Warlord

    Godo, Bandit Warlord

    Ramp quickly to cast Godo, then equip Helm of the Host to create infinite combat steps and win through combat damage.

  • Hashaton, Scarab's Fist

    Hashaton, Scarab's Fist

    Utilize Hashaton's ability to cheat out valuable creatures and leverage graveyard recursion combos to control the game and win.

  • Kinnan, Bonder Prodigy

    Kinnan, Bonder Prodigy

    Ramp mana aggressively, generate infinite mana combos with Basalt Monolith and Kinnan, then cheat massive threats onto the battlefield and draw through the deck for a powerful finisher.

  • Yuriko, the Tiger's Shadow

    Yuriko, the Tiger's Shadow

    Use ninjutsu to repeatedly trigger Yuriko's ability, dealing damage and draining opponents while revealing and casting high-impact spells from the top of the library.

  • Talrand, Sky Summoner

    Talrand, Sky Summoner

    Generate a large army of Drake tokens by casting instants and sorceries to overwhelm opponents.

  • Heliod, the Radiant Dawn // Heliod, the Warped Eclipse

    Heliod, the Radiant Dawn // Heliod, the Warped Eclipse

    Leverage Heliod's abilities to create and enhance tokens, gain life, and control the board.

  • Gyruda, Doom of Depths

    Gyruda, Doom of Depths

    Use Gyruda’s ability to mill opponents and cheat large creatures into play for tempo and combo potential.

  • Thrasios, Triton Hero

    Thrasios, Triton Hero

    Provide card advantage and mana fixing, synergizing with infinite mana combos to draw through the deck and find win conditions.

  • Vial Smasher the Fierce

    Vial Smasher the Fierce

    Deal incremental damage to opponents when casting noncreature spells, supporting aggressive and tempo-oriented strategies.

  • Tivit, Seller of Secrets

    Tivit, Seller of Secrets

    Utilize card advantage and cheap spells to disrupt opponents and gain incremental benefits.

Gameplay Insights

  • 1

    Aaron's infinite mana loop with Basalt Monolith and Kinnan allowed him to draw his entire deck using Thrasios, enabling a massive Finale of Devastation to end the game quickly.

  • 2

    The table collaborated to remove Aaron's key threat, Void Winnower, using combined removal spells, showing effective communication and coordination under pressure.

  • 3

    Charlie effectively leveraged Yuriko's ninjutsu triggers to drain opponents incrementally while setting up Blood Chief Ascension and controlling the top of the library with Limbdu's Vault for long-term advantage.

  • 4

    Jon utilized graveyard recursion and control elements like Tortured Existence and Deadly Relic to disrupt opponents and maintain board presence.

  • 5

    Null Rod was cast to disrupt artifact-based combos but was countered by an 'Offer You Can't Refuse' spell, demonstrating the delicate balance of counterplay in the game.

  • 6

    Aaron's use of multiple mana rocks and synergy with Kinnan and Thrasios to generate infinite resources highlighted the power of combining ramp with card advantage engines in competitive Commander.

Notable Cards

  • Helm of the Host

    Helm of the Host

  • Basalt Monolith

    Basalt Monolith

  • Voltaic Key

    Voltaic Key

  • Esper Sentinel

    Esper Sentinel

  • Finale of Devastation

    Finale of Devastation

  • Thrasios, Triton Hero

    Thrasios, Triton Hero

  • Kira, Great Glass-Spinner

    Kira, Great Glass-Spinner

  • Mirage Mirror

    Mirage Mirror

  • Null Rod

    Null Rod

  • Chrome Mox

    Chrome Mox

  • Gilded Drake

    Gilded Drake

Gameplay Summary

The game began with players developing their boards and establishing key pieces quickly.

Charlie leveraged Yuriko's ninja strategy, using evasive creatures and ninjutsu to trigger Yuriko's ability and drain opponents' life while revealing powerful cards like Blood Chief Ascension and Limbdu's Vault.

Ryan, piloting Godo, aimed to assemble infinite combat steps with Helm of the Host but had a slower start, focusing on ramp and artifact synergies.

Jon, with Hashaton, Scarab's Fist, deployed a graveyard combo approach, using cards like Tortured Existence and Esper Sentinel to control the board and generate value.

Aaron, playing Kinnan, Bonder Prodigy, ramped aggressively using Basalt Monolith combos and cheated large threats onto the battlefield, eventually assembling infinite mana and drawing his entire deck with Thrasios and Kinnan interactions.

Aaron's explosive Finale of Devastation pumped his creatures and gave them haste, allowing him to deliver lethal combat damage and win the game decisively.

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