Maldhound Hates Getting Milled | Aminatou vs Choco vs Sorin vs Kotis thumbnail Blurred backdrop thumbnail

Maldhound Hates Getting Milled | Aminatou vs Choco vs Sorin vs Kotis

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Nitpicking Nerds 36 EDH Gameplay videos

Commanders featured in this Gameplay Reviewed & Verified

Personality featured in this Gameplay

Decklists

Deck & Commander Strategies

  • Choco, Seeker of Paradise

    Choco, Seeker of Paradise

    Ramp aggressively with birds and landfall triggers to generate massive mana and card advantage, culminating in casting big spells like Finale of Devastation.

  • Aminatou, Veil Piercer

    Aminatou, Veil Piercer

    Use Aminatou’s miracle ability to cheat out powerful enchantments early, stacking the top of the deck with scry and miracle cards to control the game and gain incremental value.

  • Sorin of House Markov // Sorin, Ravenous Neonate

    Sorin of House Markov

    Gain life consistently and leverage that life as a resource for powerful payoffs like Aetherflux Reservoir and Bolas's Citadel, while maintaining board presence with creatures and card advantage.

  • Kotis, Sibsig Champion

    Kotis, Sibsig Champion

    Survive and control the game by self-milling and disrupting opponents’ libraries, aiming to win through the Doomsday Excruciator demon that mills entire libraries while protecting themselves with various interactions.

Gameplay Insights

  • 1

    Sacrificing Stitcher Supplier to cast Flare of Malice for free was a key disruption play that destroyed Choco early and significantly shifted board control.

  • 2

    Choco’s bird swarm and landfall synergy creates a fast-growing mana advantage that can quickly overwhelm opponents if not addressed early.

  • 3

    Kotis’s self-mill and control strategy can be very resilient, allowing them to both disrupt opponents and find combo pieces for a devastating Doomsday Excruciator finish.

  • 4

    Sorin’s incremental life gain paired with creatures like Soul Warden and Creeping Blood Sucker creates a slow but steady advantage that can fuel powerful finishers.

  • 5

    Managing life totals carefully is crucial, as aggressive strategies and damage from cards like Creeping Blood Sucker affect all players, making timing of attacks and spells important.

  • 6

    The interplay between miracle enchantments and scrying on Aminatou’s side requires precise top-deck manipulation to maximize the value of each draw.

Notable Cards

  • Flare of Malice

    Flare of Malice

  • Artificer's Assistant

    Artificer's Assistant

  • Doomsday Excruciator

    Doomsday Excruciator

  • Aetherflux Reservoir

    Aetherflux Reservoir

  • Finale of Devastation

    Finale of Devastation

  • Soul Warden

    Soul Warden

Gameplay Summary

The game began with all four players establishing their board states and mana bases, each advancing their unique strategies.

Choco, Seeker of Paradise, focused on ramping aggressively with birds and landfall triggers to cast powerful creatures and spells.

Aminatou, Veil Piercer, aimed to cheat out large enchantments by stacking miracles on the top of the deck, leveraging scry effects to maximize value.

Sorin of House Markov played a lifegain-centric deck, gaining incremental life while setting up for a big Aetherflux Reservoir finish.

Kotis, Sibsig Champion pursued a Doomsday Excruciator combo to mill and control the game, self-milling to find their combo pieces and protect themselves from the repercussions of the demon’s effect. A pivotal moment came when Kotis sacrificed a Stitcher Supplier to cast a Flare of Malice, destroying Choco and disrupting the aggressive bird strategy early.

This shifted the momentum away from the ramping bird deck and forced players to adjust their plans.

Meanwhile, Sorin’s lifegain engine and Aminatou’s miracle enchantments continued to build, but the threat of Kotis’ looming Doomsday Excruciator and milling remained a critical pressure point.

The game featured multiple combat exchanges targeting the players with the most threatening boards, especially following Choco’s death.

The play of cards like Ero and Artificer’s Assistant by Sorin added incremental advantages, while Kotis balanced interaction with card draw and self-mill to maintain control.

The game was characterized by careful resource management and timely board wipes, with the Doomsday Excruciator combo looming as a potential game-ending threat if not addressed.

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