MTG epic battle! Missing Triggers & Veil of Death! Animar v Zur v Malcolm/Kediss v Tymna/Kraum cEDH thumbnail Blurred backdrop thumbnail
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MTG epic battle! Missing Triggers & Veil of Death! Animar v Zur v Malcolm/Kediss v Tymna/Kraum cEDH

Missing Triggers


Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Zur the Enchanter

    Zur the Enchanter

    Zur aims to control the game by tutoring and deploying powerful enchantments, leveraging Necropotence for card advantage and using classic blue-white-black control elements to disrupt opponents and find combo pieces.

  • Kediss, Emberclaw Familiar Malcolm, Keen-Eyed Navigator

    Kediss, Emberclaw Familiar / Malcolm, Keen-Eyed Navigator

    This deck generates an abundance of treasures and uses combat damage triggers from creatures like Flint-Horn Buccaneer and Reckless Fireweaver to fuel combo wins, focusing on resource acceleration and incremental value.

  • Animar, Soul of Elements

    Animar, Soul of Elements

    Animar focuses on casting a series of creature spells to grow Animar and assemble a combo with Ancestral Statue and Walking Ballista, aiming to end the game quickly with a creature-based infinite damage combo.

  • Kraum, Ludevic's Opus Tymna the Weaver

    Tymna the Weaver / Kraum, Ludevic's Opus

    This partner pair combines aggressive card draw from combat damage with disruption and control, using Breach or other combo finishers to close out the game while maintaining pressure on opponents.

Gameplay Insights

  • 1

    Early artifact ramp including Jeweled Lotus and Mana Vault significantly accelerated player mana development, enabling explosive starts.

  • 2

    The use of Necropotence provided Zur with strong card advantage but required careful timing to avoid detrimental shuffling effects.

  • 3

    Malcolm/Kediss's treasure generation combined with damage triggers created a potent engine for incremental advantage and combo setups.

  • 4

    The casting of a Wheel of Fortune reshuffled hands and disrupted opponents’ plans, illustrating the importance of playing around mass card draw effects.

  • 5

    Players managed key protective equipment and counterspells judiciously, such as Lightning Greaves and Force of Negation, to protect critical combo pieces and disrupt opponents’ sequences.

  • 6

    The interaction between Animar’s creature growth strategy and the incremental treasure/damage engine of Malcolm/Kediss demonstrated high synergy and strategic interplay.

  • 7

    The game’s tension was maintained through multiple layers of disruption and resource management, with players balancing aggression against preserving combo components.

Notable Cards

  • Jeweled Lotus

    Jeweled Lotus

  • Mana Vault

    Mana Vault

  • Necropotence

    Necropotence

  • Wheel of Fortune

    Wheel of Fortune

  • Reckless Fireweaver

    Reckless Fireweaver

  • Ancestral Statue

    Ancestral Statue

  • Walking Ballista

    Walking Ballista

  • Lightning Greaves

    Lightning Greaves

  • Force of Negation

    Force of Negation

  • Imperial Recruiter

    Imperial Recruiter

  • Talisman of Creativity

    Talisman of Creativity

  • Gemstone Caverns

    Gemstone Caverns

Gameplay Summary

The game began with each player developing their board and ramping mana while carefully managing resources.

Early plays included key artifacts like Jeweled Lotus and Mana Vault, accelerating the game pace.

Animar aimed to assemble a powerful creature combo involving Ancestral Statue and Walking Ballista, steadily building board presence through creature spells.

Malcolm and Kediss focused on generating treasures and leveraging damage triggers from creatures like Flint-Horn Buccaneer and Reckless Fireweaver to fuel combos.

Zur’s deck featured classic control and enchantment synergies, using Necropotence for card advantage despite a mishap with shuffling cards back into the deck.

Tymna and Kraum’s aggressive draw and disruption strategy aimed to apply constant pressure and generate incremental advantage. A pivotal moment occurred when a Wheel of Fortune was cast, reshuffling hands and resetting part of the board state, followed by a flurry of spells including Plaster Storm and Toxic Atmosphere that threatened multiple players.

The tension increased as players carefully navigated around counterspells like Force of Negation and protective equipment such as Lightning Greaves on Malcolm.

The gameplay highlighted strong synergy and interaction among the decks, with players balancing aggression and defense.

The treasure generation and damage triggers from Malcolm’s deck proved to be a significant engine, while Animar steadily advanced toward a lethal combo finish.

The game displayed a high level of strategic depth with key moments of disruption and resource management shaping the flow toward a combo-oriented endgame.

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