Deck & Commander Strategies

Dihada, Binder of Wills
Leverages legendary synergy to generate Treasure tokens and empower creatures with vigilance, lifelink, and indestructibility, aiming to outvalue opponents through incremental resource advantage and aggressive combat.

The First Sliver
Builds a cascading sliver army that ramps mana and buffs other slivers, focusing on overwhelming opponents with a synergistic and growing board of creatures.

Vrestin, Menoptra Leader
Ramps mana to cast commander and produces a swarm of flying insect tokens using landfall triggers, enhancing them with counters to create a large evasive army.

Kiora, Sovereign of the Deep
Uses ramp and cascade mechanics to cheat large sea creatures into play, controlling the board and disrupting opponents with bounce effects and powerful sea creature threats.
Gameplay Insights
- 1
Dihada's repeated use of her plus ability to grant Queen Maressa vigilance, lifelink, and indestructibility allowed for aggressive attacks while maintaining board presence.
- 2
The First Sliver's cascade triggers enabled explosive deployment of sliver creatures, accelerating board development and synergy.
- 3
Vrestin capitalized on landfall triggers with Scoot Swarm to generate multiple insect tokens, slowly building a flying army.
- 4
Kiora employed bounce effects like Engle the Shore to disrupt opposing attackers and reset the board state, buying time for ramp.
- 5
Malik the Green Manipulator was used strategically to force opponents to sacrifice creatures, generating Treasures and weakening enemy boards.
- 6
Monarch status was contested and used to gain card advantage consistently, influencing player decisions and attacks.
- 7
Board wipes and artifact destruction were pivotal in resetting the game state, forcing players to adapt their strategies dynamically.
Notable Cards
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Coalition Relic
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Animate Dead
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Sakura-Tribe Elder
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Call of the Ring
Gameplay Summary
The game began with each player establishing their mana base and early board presence, with notable ramp spells and creatures entering the battlefield.
Dihada, Binder of Wills used her abilities to generate Treasure tokens and grant Queen Maressa powerful combat abilities like vigilance, lifelink, and indestructible, enabling aggressive attacks.
The First Sliver deck developed a cascading sliver army, increasing board presence and synergy.
Vrestin, Menoptra Leader focused on ramping and producing a swarm of flying insect tokens with landfall triggers, while Kiora, Sovereign of the Deep aimed to ramp quickly and cheat large sea creatures into play for value and control. A key turning point occurred when multiple players leveraged their commanders' abilities to pressure opponents and gain advantages such as the Monarch status, with Dihada repeatedly using her plus ability to strengthen Queen Maressa and maintain board control.
Cascade triggers from the Sliver deck allowed explosive plays, while Vrestin's insect swarm steadily grew.
Kiora cast powerful spells like Engle the Shore to bounce small creatures and disrupt attacks.
Malik the Green Manipulator was used tactically to force sacrifices and generate Treasures, further fueling Dihada’s resources.
Board wipes and responses, including artifact destruction and protective spells, shifted momentum at critical moments.
The game showed a dynamic interplay of board control, resource generation, and combat tactics, with each deck pursuing its thematic synergy and win conditions through incremental advantage and well-timed aggression.


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