Deck Strategies
Ojer Axonil, Deepest Might
The deck aims to deal non-combat damage with red sources, which Ojer Axonil increases to match its power.
The Mimeoplasm
This deck uses self-mill and reanimation strategies to bring powerful creatures out from the graveyard.
Lara Croft, Tomb Raider
The deck focuses on milling and manipulating both her own and opponents' graveyards to create advantages.
Isshin, Two Heavens as One
The strategy revolves around exploiting Isshin's triggered abilities through attacking and ramping up the mana base.
Gameplay Insights
- 1
Eliot used Frantic Search to discard two powerful creatures, then used Reanimate to bring a substantial threat onto the battlefield early in the game.
- 2
Aaron's play of Mesmeric Orb set up a constant mill engine that adds a different dimension to the game, potentially disrupting decks reliant on specific cards or combos.
- 3
Jan's early play of his commander, Ojer Axonil, set him up for a strategy of increasing non-combat damage to opponents, which could be a significant threat if left unchecked.
Notable Cards
Ojer Axonil, Deepest Might // Temple of Power
The Mimeoplasm
Mesmeric Orb
Frantic Search
Reanimate
Summary
The game started off with each player setting up their respective strategies. Jan, playing Ojer Axonil, began by ramping up his mana base and playing his commander, setting up for larger damage outputs later on. Eliot, playing The Mimeoplasm, started his game plan by milling his own library and using reanimate to bring a powerful creature onto the battlefield. Aaron, playing Lara Croft, Tomb Raider, set the stage for a graveyard manipulation strategy by playing a Mesmeric Orb, which mills cards whenever a permanent untaps. Madison, playing Isshin, Two Heavens as One, focused on ramping up her mana base and deploying creatures to exploit Isshin's triggered abilities.