Deck & Commander Strategies
Arcum Dagsson
Monoblue artifact combo storm deck that assembles key artifacts to generate massive value and enable combos, often through tutoring and artifact recursion.
K'rrik, Son of Yawgmoth
A black mono deck focused on leveraging life payment for mana acceleration and powerful Phyrexian mana costs to deploy threats quickly and overwhelm opponents.
Tymna the Weaver//Esior, Wardwing Familiar
A midrange deck combining Tymna's card draw from combat damage with Esior's flying utility creatures, aiming for incremental value and board presence.
Vivi Ornitier
A blue-red spellslinger deck using unusual and off-meta cards to control the board and generate value through spellcasting synergies.
Gameplay Insights
- 1
Using Inventor's Fair to tutor Unwinding Clock allowed Arcum Dagsson to untap artifacts repeatedly, accelerating the combo.
- 2
Buried Alive was crucial for setting up the graveyard with the reanimation targets Necroticus, Chainer, and Scourge Familiar.
- 3
Casting Retract to bounce a key artifact disrupted opponents' tempo and protected the combo pieces.
- 4
Tapping five mana during an opponent's upkeep to draw a card from Chromatic Star helped maintain card advantage and combo consistency.
- 5
The combination of Scourge Familiar's cycling ability with Chainer's graveyard interaction enabled drawing the entire deck and assembling the final win condition.
Notable Cards
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Chromatic Star
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Unwinding Clock
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Buried Alive
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Chainer, Dementia Master
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Cabal Ritual
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Grim Monolith
Gameplay Summary
The game started with a typical setup phase where players developed their mana bases and deployed early threats or mana acceleration artifacts.
Arcum Dagsson's player focused on assembling an artifact combo storm deck, leveraging cards like Chromatic Star, Inventor's Fair, and Unwinding Clock to generate value and accelerate their combo pieces.
Meanwhile, K'rrik, Son of Yawgmoth aimed to stabilize through life payment and mana generation, while Tymna the Weaver/Esior, Wardwing Familiar and Vivi Ornitier developed their board states with card draw and utility creatures. A pivotal turning point came when Arcum Dagsson's pilot executed a combo involving Buried Alive to put Necroticus, Chainer, Dementia Master, and Scourge Familiar into the graveyard, then reanimated Necroticus to begin a lethal sequence.
Despite attempts at disruption, the combo went through as the player used Scourge Familiar's ability to draw through their deck and set up a final kill.
The game ended with Arcum Dagsson successfully leveraging artifact synergies and reanimation to close out the match.