CLASSIC DRAGON COMMANDER | Magic 2019 Box Brawl thumbnail CLASSIC DRAGON COMMANDER | Magic 2019 Box Brawl thumbnail
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CLASSIC DRAGON COMMANDER | Magic 2019 Box Brawl

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Commanders featured in this video Reviewed & Verified

Deck Strategies

  • Regal Bloodlord

    Regal Bloodlord

    Generate value from life gain by creating flying bat tokens each end step, aiming to overwhelm opponents with a growing swarm of creatures.

  • Goreclaw, Terror of Qal Sisma Isareth the Awakener

    Goreclaw, Terror of Qal Sisma & Isareth the Awakener

    Leverage Goreclaw’s ability to reduce the cost of big creatures and boost their power and trample on attack, combined with Isareth’s graveyard recursion to maintain board presence.

  • Chromium, the Mutable

    Chromium, the Mutable

    Utilize Chromium's flash and hexproof abilities to protect itself while applying pressure through evasive attacks and potential transformations.

  • Palladia-Mors, the Ruiner

    Palladia-Mors, the Ruiner

    Use Palladia-Mors’ extensive keywords including flying, vigilance, trample, and hexproof to dominate combat and control the board.

  • Isareth the Awakener

    Isareth the Awakener

    Focus on graveyard synergy, reanimating creatures and gaining incremental advantage through recursion effects.

Gameplay Insights

  • 1

    Choosing commanders early to build synergy backward is an effective deckbuilding approach to maximize card utility.

  • 2

    Life gain combined with token creation (Regal Bloodlord) can quickly generate board presence and pressure multiple opponents simultaneously.

  • 3

    Goreclaw’s ability to reduce casting cost and boost attacking creatures incentivizes a strategy centered on large creatures with trample for aggressive combat.

  • 4

    Playing creatures with deathtouch early (Daggerback Basilisk) serves as a strong defensive deterrent to attackers, protecting life total and board state.

  • 5

    Palladia-Mors’ combination of keywords makes it a highly versatile threat that forces opponents to consider multiple interaction avenues.

  • 6

    Maintaining tempo by playing creatures on curve and using abilities like reanimation (Isareth) and flash (Chromium) enhances board control and adaptability.

Notable Cards

  • Regal Bloodlord

    Regal Bloodlord

  • Goreclaw, Terror of Qal Sisma

    Goreclaw, Terror of Qal Sisma

  • Isareth the Awakener

    Isareth the Awakener

  • Chromium, the Mutable

    Chromium, the Mutable

  • Palladia-Mors, the Ruiner

    Palladia-Mors, the Ruiner

  • Wall of Vines

    Wall of Vines

  • Reassembling Skeleton

    Reassembling Skeleton

  • Shield Mare

    Shield Mare

  • Daggerback Basilisk

    Daggerback Basilisk

Summary

The game begins with players drafting from Core Set 2019 cards to build 60-card decks with commanders chosen from the set's legendary creatures. Danny picks Regal Bloodlord, focusing on a life gain and token strategy, while another player uses a partner pairing of Goreclaw, Terror of Qal Sisma and Isareth the Awakener to capitalize on big creatures and graveyard recursion. Chromium, the Mutable and Palladia-Mors, the Ruiner are also featured as commanders with diverse abilities, such as hexproof and multiple keywords, respectively. Early game plays involve establishing board presence with creatures like Diraph Ghoul and Wall of Vines, with some players setting up for life gain synergies and others preparing to leverage creature power boosts and graveyard interactions. Key turning points include the deployment of creatures with deathtouch and the first swings of combat damage, which begin to pressure opponents. The players demonstrate awareness of synergy between their commanders and their decks’ creatures; for example, Goreclaw’s ability to reduce casting costs and boost attacking creatures contrasts with Regal Bloodlord’s bat token generation from life gain. The game is still developing as players manage mana and board state, with some threats like Palladia-Mors looming due to its extensive keyword suite. The interplay between creature abilities, life gain, and graveyard recursion hints at multiple potential win conditions, with the battle for board control and incremental advantage shaping the flow of the match.

Description

Drew is missing? How are they gonna get any cards?????

Watch as the gang plays through some classic magic cards and fight to eventually find the best player in the world!

usecheeky.com/moist

Box Brawl is a series of Magic: The Gathering Youtube videos that seeks to answer two questions: what would happen if we played through every single set of Magics history and who would be named its champion at the end of it? Well, Charlie “MoistCr1tikal” “penguinz0”, Matt, Ryan, and Drew are doing exactly that, playing through some modified sealed/limited rules for the commander format, almost close to brawl. The game works like this: Open a box of magic cards that hasn’t been opened yet Each player gets an amount of cards to build a 60 card deck out of, naming a commander along the way (which can be any creature, not restricted to legendary creatures) Play a game and give points out based on placements, 3 for first, 2 for second, 1 for third, and 0 for last. Also the player that opens the most expensive card gets a point for free. Eventually we will have played through all of the sets and at the end the player with the most points will be crowned the best magic player in the world, unquestionably. Along the way we’ll laugh, we’ll cry, and maybe we will have a few guests in the mean time. Stay tuned!!