cEDH Gameplay | Celes vs Glarb vs Urza vs Yawgmoth thumbnail Blurred backdrop thumbnail

cEDH Gameplay | Celes vs Glarb vs Urza vs Yawgmoth

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Crack the Stack 101 EDH Gameplay videos

Commanders featured in this Gameplay Reviewed & Verified

Deck & Commander Strategies

  • Urza, Lord High Artificer

    Urza, Lord High Artificer

    Utilizes artifact synergies and fast mana generation to produce infinite mana and value, enabling powerful combo lines or overwhelming board presence.

  • Yawgmoth, Thran Physician

    Yawgmoth, Thran Physician

    Leverages undying creatures and sacrifice outlets to generate card advantage and incremental damage, aiming to combo off with proliferate and sacrifice loops.

  • Celes, Rune Knight

    Celes, Rune Knight

    Focuses on aggressive midrange plays with efficient creatures and value-oriented spells, applying pressure while disrupting opponents' plans.

  • Glarb, Calamity's Augur

    Glarb, Calamity's Augur

    Centers on topdecking combo pieces and assembling Protean Hulk piles to execute powerful creature-based combos quickly.

Gameplay Insights

  • 1

    Yawgmoth’s strategy revolved around maintaining an undying creature and using sacrifice triggers to draw cards and proliferate counters, which was the main combo threat that opponents had to disrupt.

  • 2

    The interaction between Goblin Bombardment and sacrifice outlets created a complex stack scenario that allowed Yawgmoth to deal incremental damage while protecting key combo pieces.

  • 3

    Players had to carefully manage removal and counters to prevent Yawgmoth from establishing an unstoppable loop, showing the importance of timely interaction in cEDH.

  • 4

    Urza’s artifact mana ramp provided a consistent resource base that pressured opponents but was slower compared to Yawgmoth's combo engine.

  • 5

    The game highlighted the delicate balance between aggressive midrange threats from Celes and the topdeck-style combo assembly of Glarb, adding layers of tension and shifting targets throughout the match.

Notable Cards

  • Goblin Bombardment

    Goblin Bombardment

  • Evernight Shade

    Evernight Shade

  • Chromatic Lantern

    Chromatic Lantern

  • Grim Monolith

    Grim Monolith

  • Bridge from Below

    Bridge from Below

Gameplay Summary

The game began with all four players setting up their initial boards, each aiming to execute their distinct strategies.

Early plays involved ramp and value generation, with Urza developing artifact mana sources and Yawgmoth focusing on his undying creature engine.

Glarb looked for combo pieces involving Protean Hulk, while Celes employed midrange threats and interaction.

A key moment came when Yawgmoth started to assemble his sacrifice and proliferate loop, leveraging creatures like Vengeful Blood Witch and the ability to repeatedly sacrifice undying creatures to draw cards and drain life.

Players recognized the threat and tried to disrupt his combo by targeting key creatures and removing counters, but the engine's resilience kept the tension high. As the game progressed, Yawgmoth managed to build a critical mass of resources, using his graveyard and sac outlets to draw deeply into his deck, while interactions like Goblin Bombardment and sacrifice triggers complicated the board state.

Despite attempts from opponents to stifle his combos, including counterspells and removal, Yawgmoth's incremental advantage grew.

The game reached a point where fast mana and artifact synergies from Urza and combo threats from Glarb created a dynamic and volatile board.

Ultimately, the interplay of sacrifice loops, proliferate triggers, and card draw led to Yawgmoth closing out the game by overwhelming opponents with sustained value and incremental damage through his combo engine.

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