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Salt Con - Day 2 Round 3 - 3K Redemption - BlueFarm v Inalla v Ral v Etali - Mind Over Meta

The Mind Over Meta

Commanders featured in this video Reviewed & Verified

Decklists

Deck Strategies

  • Etali, Primal Conqueror // Etali, Primal Sickness

    Etali, Primal Conqueror

    Leverages aggressive creature-based ramp and combat damage to steal and cast opponent's cards, aiming for value through creature combat and fast mana acceleration.

  • Ral, Monsoon Mage // Ral, Leyline Prodigy

    Ral, Monsoon Mage

    Utilizes spells and token generation to control the board and build towards a storm or burn-based finish, with flexibility between spellcasting and creature threats.

  • Inalla, Archmage Ritualist

    Inalla, Archmage Ritualist

    Focuses on wizard synergies and copying spells or creatures to generate incremental value and control, aiming for a combo or overwhelming board presence.

  • Kraum, Ludevic's Opus

    Kraum, Ludevic's Opus

    Combines card draw and damage through combat interactions and spellcasting, aiming to outvalue opponents with efficient creatures and spells.

  • Tymna the Weaver

    Tymna the Weaver

    Uses life gain and combat damage to draw cards, focusing on incremental advantage and resilience through attrition and synergy with other creatures.

Gameplay Insights

  • 1

    BlueFarm's early use of artifact mana acceleration with Grim Monolith and Lotus Pedal allowed for quick development despite some mana flooding issues.

  • 2

    Ral's use of Ragavan to steal cards early provided valuable information and minor disruption without aggressive overcommitment.

  • 3

    Players demonstrated careful resource management by sometimes passing turns peacefully to avoid enabling opponents, showing high-level strategic patience.

  • 4

    The use of treasure tokens and mana rocks was pivotal in maintaining tempo and enabling mid-game spellcasting, especially for the decks relying on storm or combo finishes.

  • 5

    A key moment involved Ral casting Ren's Resolve to trigger a route effect, signaling a potential aggressive push that could shift board control dramatically.

Notable Cards

  • Grim Monolith

    Grim Monolith

  • Ragavan, Nimble Pilferer

    Ragavan, Nimble Pilferer

  • Birds of Paradise

    Birds of Paradise

  • Bloodstained Mire

    Bloodstained Mire

  • Underground Sea

    Underground Sea

  • City of Traitors

    City of Traitors

Summary

The game started with players establishing their mana bases and early plays, including ramp and card selection mechanics. BlueFarm focused on generating fast mana through artifacts like Grim Monolith and Lotus Pedal, aiming to build a mana advantage early. Ral used his spells and creatures like Ragavan and Birds of Paradise to develop board presence and card advantage. Inalla and Etali players were slower initially but aimed to establish their unique synergies and threats. Notable interactions included the use of Ragavan's card stealing and Ral's ability to create spirit tokens and generate value through spells. As the game progressed, players jockeyed for board control and resources, with BlueFarm leveraging treasure tokens and mana rocks, while Ral set up for a potential storm or burn finish. The tension rose with Ral casting a Ren's Resolve and triggering a route effect, indicating an aggressive push. Throughout the early to mid game, players carefully managed their resources, with some opting to pass turns peacefully to avoid giving opponents advantages. The game was marked by strategic tempo plays, resource denial, and incremental advantage gains, setting the stage for a possible explosive combo or combat finish in the later turns.