Deck & Commander Strategies
Captain Sisay
Focuses on tutoring for legendary combo pieces or silver bullet stax cards to lock down the board or assemble infinite mana combos using legendary creatures.
Tymna the Weaver and Tana, the Bloodsower
A stax-oriented Blood Pod deck designed to control the game through hate cards and incremental advantage, aiming to grind out opponents by restricting their resources.
Marneus Calgar
A midrange deck that generates tokens and card advantage through the commander's activated abilities, capable of either comboing quickly or applying pressure through creatures and value plays.
Thrasios, Triton Hero and Bruse Tarl, Boorish Herder
A value and combo-focused midrange deck that leverages artifact ramp and infinite mana combos involving Dockside Extortionist and flicker effects to draw the deck and win.
Gameplay Insights
- 1
The use of Dranith Magistrate effectively slowed down exile-based combo enablers, limiting opponents' options.
- 2
John's attack on Marneus was overly aggressive without accounting for Marneus's token generating ability, which turned the tide against him.
- 3
Solvi cleverly chained bounce spells to protect his Dockside Extortionist, enabling an infinite flicker combo with Emil to draw his entire deck and secure victory.
- 4
Captain Sisay was hampered early by Oppo Agent disruption, preventing critical tutors and slowing her combo assembly.
- 5
Despite paying the taxing costs of Kitaki, Solvi maintained sufficient mana to execute his combo, showcasing strong resource management under pressure.
Notable Cards
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Dockside Extortionist
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Sanctum Prelate
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Rhystic Study
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Carpet of Flowers
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Gaea's Cradle
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Kenrith's Transformation
Gameplay Summary
The game began with each player setting up their mana bases and deploying early value creatures and artifacts to accelerate their strategies.
Captain Sisay aimed to tutor stax pieces and infinite mana combos but was slowed down by an opponent's disruption.
Tymna and Tana's stax-centric Blood Pod deck focused on controlling the pace and gaining incremental advantage, while Marneus Calgar's midrange deck looked to generate tokens and value through his abilities.
Thrasios and Bruse's Dawnwalker deck sought to capitalize on artifact mana acceleration and combos involving Dockside Extortionist and Grim Monolith. A pivotal moment occurred when Solvi on Thrasios managed to resolve a Dockside Extortionist and chain multiple bounce spells to protect it, eventually casting an Emil to flicker Dockside infinitely.
This allowed him to draw his entire deck and win with Thassa, the Tide Mage.
Meanwhile, John on Tymna/Tana attempted to apply pressure with attacks and stax pieces like Sanctum Prelate, but was hindered by Marneus's token generation and board presence.
Captain Sisay struggled to establish her combo due to early disruption and was unable to recover tempo.
The game ended with Solvi successfully executing his combo line, highlighting the power of artifact ramp and flicker synergies in cEDH.